Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   HL - d20 System (http://forums.wolflair.com/forumdisplay.php?f=46)
-   -   3.5 Dark Sun (http://forums.wolflair.com/showthread.php?t=13282)

Fezzik September 21st, 2011 11:41 AM

Provos, have you drilled down to classes yet, or just races?

Provos September 21st, 2011 12:40 PM

I have more info in the HL - User Projects

http://forums.wolflair.com/showthread.php?t=13789

ynnswa September 22nd, 2011 03:37 AM

Martial/Exotic workaround
 
Earlier in the thread we were talking about setting weapons that require exotic proficiency as martial for a user-added race. I have the same issue in Conan, and I am thinking about duplicating weapons as a workaround.

The first version requires exotic proficiency, and the second requires only martial and has pre-req of being a member of the correct race. Not very elegant, but it does the job.

This isn't a big deal in the work I'm doing because there are only a scant few of these weapons in the game. Plus, almost every weapon from standard 3.5 is either not available or has different damage dice in Conan. So I've had to replace and/or hide them all anyway.

I don't know if it's practical for Dark Sun, but I thought I'd pass it along.

Provos September 22nd, 2011 07:35 AM

In Dark Sun metal is very rare. All the regular 3.5 weapons need to be made from Bone, wood, or obsidian.

I am trying to see if I could prevent player from taking the basic version but allowing them to make a custom weapon with the new material that would change some properties of the weapon.

RavenX October 4th, 2011 11:25 PM

I am just about done coding the Dark Sun 3.5 datafile update for Pathfinder.
The "classes" problem was easy to do via the Archetypes. Templar is just a modified cleric class.

So far I have the Races, Templar and Defiler Archetype (Ultimate Combat covered Gladiator, no need to fix what is not broken there), Weapons, Clothing, Most of the Feats (My only problem is the psionic feats, finding a complete set of psionics data for Hero Lab is troublesome, I may have to code up Psionics Unleashed myself next just for Dark Sun)

Provos October 5th, 2011 12:33 AM

I suppose I am lucky as Expanded Psioncis is part of the srd.

Provos October 7th, 2011 12:19 PM

1 Attachment(s)
Game Selection Screen for Dark Sun

Lawful_g October 7th, 2011 12:48 PM

Congratulations!

ShadowChemosh October 7th, 2011 12:53 PM

Quote:

Originally Posted by Provos (Post 63685)
Game Selection Screen for Dark Sun

Sweet! Looking good Provos!

Be really cool to distribute this to the community when you are done. Been doing some research and well be able to add this as a another download option from cheeseweasel's site. It will just need some special instructions to setup is all as it is running over the full version of d20 in a different folder.

It means a person will have to manually load d20 to say d20_darksun and then download the data set and manually change the INSTALL folder to be d20_darksun. Its not really hard but will require a couple of manual steps on the end-gamers part.

Fezzik November 14th, 2011 01:31 PM

Oooh does this mean that this is complete? I'm willing to buy Hero Labs just for the Dark Sun section if it is. Thanks for all the work on this Provos!


All times are GMT -8. The time now is 04:34 AM.

Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.