Coins and their addition
OK, why is this App set on not having the coins tally up when reaching the ten mark for the lower coin totals? I should not be having 17 silver and 20 something copper.
What is up with this and how do I get it to flip the excess to the higher coinage? |
Does your character have a moneychanger hireling to change all the coppers into silver, and silver into gold? Or is your character like many people who end up with a jar of coins they eventually have to take somewhere to get changed?
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Well, it seems odd but some folks might prefer to keep the smaller coins... :eek:
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I am not about to have characters trot around with a wheel barrow.
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To do this manually, add a journal entry, or open an existing journal, and set -10 in the silver row, and 1 in the gold row, then press the accept button.
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Well, yes, that is a work around, but not a solution. I already figured that one out, and just buying something and selling it for the coin exchange. That I have to do this is frustrating and unnecessary.
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It is the way even HLC works... and in real life your coins don't magically exchange themselves for the next highest value. That said, a button on the journal or inventory to consolidate coinage would be a nice addition to the way HL works.
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In PFS, it is likely assumed that the character carries letters of credit or other means to represent the gold instead of lugging great big treasure chests of copper coins.
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And that's why the "No Coin Weight" setting exists. I always have that set in my Campaign Options so my players can/will use it.
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