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-   -   Faction mixed with Mercs (http://forums.wolflair.com/showthread.php?t=6156)

Scooby1965 April 2nd, 2006 09:45 PM

Faction mixed with Mercs
 
I can't seam to filter out the Merc casters from the Faction casters. Any help would be great.

thebutcher April 3rd, 2006 07:25 AM

Well, there's currently no way to do that.
Wait.
Let me check.

thebutcher April 3rd, 2006 07:46 AM

Yeah, so I've manage to screw up my files
gotta love a guy that backs up his computer :wink:
So no harm done, but I'll have to come up with another plan or something. Maybe a nother tag group instead of changing the groups I have now will be a better route...but I can get that done, for now...know your faction 'casters I guess.

Butcher

DeadMilkman May 26th, 2006 11:28 AM

Its not so much the casters for me, as it is the units. There are alot of merc units that kind of clutter up the screen for me, when I'd rather use only Khador (or whatever faction) units.

Maybe a ruleset to exclude units with the Merc tag, so it would a global thing that would work for all factions. I'll play around with it, and see if I can get something to work.

Thanks again for all your hard work, Butcher!

thebutcher May 30th, 2006 12:29 PM

Yeah, I could do that.
Make a ruleset option "Include Mercs" Yes/No.
I'll make the default to include them though...otherwise I'll get a bunch of emails about "Where did the Mercs go?" :wink:
I can do the same on the Hords side as well.

Good idea!!

Thanks
Butcher

DeadMilkman September 14th, 2006 09:46 AM

I played around with this some more, but I couldn't get it to work right. Clearly I'm not up to snuff with this quite yet! I think that what needs to be in place is a ruleset option to include mercs. If the option is selected, then entities with the race.merc tag are excluded from the available units list. Or something like that. Now if I could only figure out the way to do that!

Anyway, good work on the new updates, Butcher. You rock.

Ghaz September 14th, 2006 11:06 PM

I vote for having another filter at the top

Caster_Jacks
Units
Solos
Mercs

That would probably work best and save some grief if they decide they want mercs in the middle of building an army.

thebutcher September 15th, 2006 07:23 AM

Done.
1. I've tweaked the Unit/Solo/Warcaster filters to exclude Mercenary types
2. I've added a Mercenary filter that shows all Mercenary types available to the selected race
However, this means that when making a Mercenary army...selecting the Unit/Solo/Warcaster filter will result in a blank available screen....
So, I'll see how that works when I do an update tonight ( 15 Sep ).

Butcher

DeadMilkman September 15th, 2006 09:47 AM

That sounds less than optimal. :)

I have a better way (I even tested it out!). I added ruleset.mercGONE to the Definition file, and put it in with mercON and mercOFF in the context tab. Then I added '!ruleset.mercGONE' to the Member Tag Expression on the individual units.

I'll send you the files, Butcher (check your PMs), I made all the necessary mods to my files. I love it when I figure something out!

thebutcher September 16th, 2006 04:58 AM

Ah, I was stuck on filters. That would work perfectly. DOH 8)


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