Most of the basics are in place. Next step is to implement gadgets and advancements, and detail out powers. Might actually skin this one, too. :P
MEGS wip screenshot |
Those screen shots look quite promising, I know this thread is six months old, but has there been any further development on this?
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I know I'm resurrecting the dead but has any more work been done on this project?
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2 Attachment(s)
I really need to dust this off, but I've got a bit done on this project (see attached). Left to do:
- Lots of data entry - Gadgets are in good shape, but need to review - Output - Advancement |
just a quick question. i noticed this was last month and so i was wondering if there was any update or even a file we could view? this looks really good and it would come in handy. thanks.
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Sorry, guys. Been awhile. Add this link to your sources in Hero Lab to check out the rule set.
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Blood of Heroes
Interesting creation and setup on the rules. Based on the issue that resulted in the Vista version. I’m going to take a gander and assume the descriptions will be generic. What’s the plan on the limitations and advantages for the powers like invisibility doubling the cost?
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Code:
<tag group="PowerType" tag="Physical"/> |
Its interesting how the MEGs system is setup and I can see how you would handle change. I've been working on my own power file. I've just got to update the limitations.
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