advanced race playtest
Anybody working on Race build rules set?
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I thought about and had a few ideas how maybe it could be done. Then I started thinking about if it would be really necessary. I mean its more of something you use once to balance out the race and then just use the HL editor to input it.
On a serious question would it really be all that handy to have? |
I think so ... having the system in place to build your own races outside the editor would be pretty nice :)
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I'm gonna agree with Sketchpad. Sure SC, a lot of the use of the race building system will be GM's making new races for their campaigns, but I can see a player use that would make HL integration very useful. Say your GM is starting a new campaign tonight, or a one shot, or whatever. Everyone is making their characters with HL, maybe on the GM's computer (this is the way I start games quite often these days actually). One player wants to play a race that hasn't been created yet. He chooses "Custom" from the race box, and a window pops up for him to create his race using the race building rules. Bam, new race in 5 minutes, GM doesn't have to go through the slow process of using the editor. Or maybe someone has a race they've already created, but just brought it to the game that night. Instead of having to waste time putting it in the editor, the race building rules make it quick and easy.
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I agree as a long time player and DM. Ive used all the popular character creators and all had in place a way to enter custom races with out using the editor. Some people either dont have the time or like me need to be walked through the steps to enter stuff until they get the process. Since I showed off the hero lab to my game group. There are now 6 more people using the software. Unlike me their editing ability is nada.
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I know I'd like it :)
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A quick update. I have a beta version working of a data set that lets one create a Custom Race without the editor following the rules of the play test.
I have all the types, subtypes, Languages (mostly working), ability scores, and bonus ability scores in and working. I was waiting on doing the Racial Specials as the play test's "generic" versions should/could be in the next official update of HL. So no reason for me to do double work. :p It took some work to get things working correctly. Right now I am pretty happy with how it is turning out. I have sent off the current version to a pair of my players for testing and so far the response is pretty positive. One player said "If you know how to use HL then this is very easy to work with". So I could have a basic working version to release as a Community Add-On "soon". :) |
I have a final working version of the data set finally. This addon once installed allows one to build a custom race outside the editor following the rules of the ARG Play test 1 rules.
Steps to use:
Known Issues: There where a few things I have not finished yet 100% as I am not exactly sure how I will handle them.
How to remove Data Set If you run into any problem that prevents loading you can easily delete/remove .hl import add-ons. Simply Go to Tools->Manage Third Party Updates... and then select Race Builder and tell it to delete. HL will remove and reset everything back to before the add-on was installed. Feel free to leave any comments or issues in this thread. :) Release 1.2 - November 17, 2011
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Awesome! Thank you so much man.
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Looks good found a bug for you.
the flexible modifiers only adds +2 to one score. |
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