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-   -   Announcement about Subscriptions (http://forums.wolflair.com/showthread.php?t=63802)

dacoobob February 25th, 2020 11:48 AM

Quote:

Originally Posted by sparky77 (Post 286292)
I think the announced model is progress, and I’m not ungrateful. I think the patron licence option is pretty good for groups of players who campaign.
We however are a gaming couple doing organised play, and though the patron licence will let us share bought resources, it will cost $65... more than twice the standard licence subscription. Whilst I understand sharing resources must cost more than a single licence, this seems like a big hike in price when we’ll get no additional benefit from it.
It would be good for this kind of position to be considered in any future licensing modifications.

do you mean sharing purchased content between the two of you? in that case you don't both need Patron accounts, just one Patron account and one Apprentice account (total price $30).

if you mean sharing content with your players at Organized Play events (with both you and your wife GMing different tables simultaneously) then yes, you'd both need full accounts. but i'm not sure what you mean by "we’ll get no additional benefit from it"-- isn't the ability to share your purchased content with whoever shows up to your tables a benefit? or am i misunderstanding you?

dacoobob February 25th, 2020 12:07 PM

Quote:

Originally Posted by gnomatsu (Post 286293)
Buts that's half the purpose. If eople can't access the loot I'm handing out because they haven't got the module it's from then everything breaks.

come on, a DEMO account has to have some sort of restrictions or LW is just giving their product away for free. Wizards can afford to do that with D&D Beyond since they own the game system itself-- D&D Beyond is mostly a way to get more people into playing D&D, so Wizards can sell them their main products--the rulebooks, modules, minis, et cetera. D&D Beyond doesn't have to be profitable on its own; even if it loses money on subscriptions, it still generates revenue for the company overall. it's basically a marketing expense.

LW on the other hand doesn't sell Pathfinder/Starfinder/Shadowrun books, so they have to make a profit on the HeroLab software itself. plus, LW has to pay Paizo and Catalyst for the rights to use their published content. that's why the comparison to D&D Beyond doesn't really work-- from a business standpoint it's a totally different situation.

Shadowfoot February 25th, 2020 01:25 PM

I have some questions
  1. I just received the receipt for HLO Standard Level (Add 12 Months) as I set it to auto renew.
    Can someone confirm that HLO Promote Standard to Patron (12 months) is on top of this, so it will cost me GM $75/year?
  2. Is there a limit to the number of apprentices in a campaign? I have 6 players.
  3. I created each of my players' characters on my account so that their characters could use the books I bought. Can I transfer this to their apprentice accounts or do the characters need to be recreated?
  4. Can I view characters created by my apprentices? This will allow me to validate their choices and assist with builds.

Roadie February 25th, 2020 01:49 PM

The one thing I really don't understand here is why Apprentice has a 4-month term instead of the same 6/12 month term as the others. Charging $7.50 for 6 months or $3.75 for 3 months would work out to the same overall price and get rid of the "huh?" reaction that I and no doubt others had from it.

Quote:

Originally Posted by Shadowfoot (Post 286310)
I have some questions
  1. I just received the receipt for HLO Standard Level (Add 12 Months) as I set it to auto renew.
    Can someone confirm that HLO Promote Standard to Patron (12 months) is on top of this, so it will cost me GM $75/year?

If you add it to your cart it'll show you a "Credit for Remaining Standard Level", so it looks like the listed amount is the full price, but you get the pro-rated amount of any existing subscription subtracted from that.

So, if you got Standard for $X and then get Patron for $Y, on the second transaction you're actually only paying $(Y – X) (with whatever tiny adjustment for the number of days it's been, pro-rated).

I think they should put some kind of disclaimer on that page to make this clearer, like "Your current service will apply as credit on the shopping cart page" in yellow text.

rob February 25th, 2020 01:58 PM

Quote:

Originally Posted by Shadowfoot (Post 286310)
I have some questions
  1. I just received the receipt for HLO Standard Level (Add 12 Months) as I set it to auto renew.
    Can someone confirm that HLO Promote Standard to Patron (12 months) is on top of this, so it will cost me GM $75/year?
  2. Is there a limit to the number of apprentices in a campaign? I have 6 players.
  3. I created each of my players' characters on my account so that their characters could use the books I bought. Can I transfer this to their apprentice accounts or do the characters need to be recreated?
  4. Can I view characters created by my apprentices? This will allow me to validate their choices and assist with builds.

If you have already renewed at Standard level for 12 months, upgrading to Patron level for 12 months is an additional $24.99.

Your entire campaign can consist of Apprentice level players. Campaigns are currently capped at 12 total members, including the GM, so you could have up to 11 players at Apprentice level.

Within a campaign that has content sharing enabled, your players CAN create characters that take full advantage of all the content the GM owns. They can also fully evolve those characters over time as they level up.

If you already have characters created for your players, you can first convert them to GM-controlled characters and then assign control of those characters to the appropriate players.

All characters within a campaign should be viewable by the GM, regardless of whether they are player-owned or campaign-owned to leverage content sharing.

Hope this helps!

rob February 25th, 2020 02:01 PM

Quote:

Originally Posted by Roadie (Post 286311)
I think they should put some kind of disclaimer on that page to make this clearer, like "Your current service will apply as credit on the shopping cart page" in yellow text.

We'll get that added!

evdjj3j February 25th, 2020 02:05 PM

I'm looking at my HLO license online and it says it expires in 2038 is that correct?

rob February 25th, 2020 02:26 PM

Quote:

Originally Posted by evdjj3j (Post 286314)
I'm looking at my HLO license online and it says it expires in 2038 is that correct?

That likely means you're flagged as part of the original Beta team. We'll be reviewing the Beta team again in the weeks ahead, but your license is not currently in need of renewal.

ronlugge February 25th, 2020 03:39 PM

Quote:

Originally Posted by dacoobob (Post 286306)
Wizards can afford to do that with D&D Beyond since they own the game system itself-- D&D Beyond is mostly a way to get more people into playing D&D, so Wizards can sell them their main products--the rulebooks, modules, minis, et cetera. D&D Beyond doesn't have to be profitable on its own; even if it loses money on subscriptions, it still generates revenue for the company overall. it's basically a marketing expense.

Your entire comment fails on the simple fact that Wizards doesn't run D&D Beyond, Twitch does.

Shadowfoot February 25th, 2020 03:42 PM

Quote:

Originally Posted by rob (Post 286312)
If you have already renewed at Standard level for 12 months, upgrading to Patron level for 12 months is an additional $24.99.

Your entire campaign can consist of Apprentice level players. Campaigns are currently capped at 12 total members, including the GM, so you could have up to 11 players at Apprentice level.

Within a campaign that has content sharing enabled, your players CAN create characters that take full advantage of all the content the GM owns. They can also fully evolve those characters over time as they level up.

If you already have characters created for your players, you can first convert them to GM-controlled characters and then assign control of those characters to the appropriate players.

All characters within a campaign should be viewable by the GM, regardless of whether they are player-owned or campaign-owned to leverage content sharing.

Hope this helps!

Thank you. That is very helpful. I'll upgrade and see which of my players converts their demo accounts to apprentice.

rob February 25th, 2020 04:03 PM

Before this turns into a contentious subject...

Question: Why don't we allow free accounts to fully leverage content sharing the way D&D Beyond does?

Answers: Those free accounts aren't truly free with D&D Beyond. They are paid for by having to deal with an abundance of ads, and those ads are paid for by the companies behind those ads. All those ads are possible due to Twitch's massive ad-focused infrastructure that's designed for exactly that purpose. We don't have that option, and I'd resist going there even if it was available, so we introduced the low-cost Apprentice level to cover the costs of supporting those accounts. It's a little more than a dollar a month, which is probably a lot less than Twitch is bringing in from all those ads. And a whole lot less annoying for users (IMHO).

Toblakai February 25th, 2020 05:07 PM

Quote:

Originally Posted by ronlugge (Post 286316)
Your entire comment fails on the simple fact that Wizards doesn't run D&D Beyond, Twitch does.

So instead of an $11 billion company running it is a $982 billion company. Hmm that seems like LWD's value right?

rob February 25th, 2020 05:30 PM

Quote:

Originally Posted by Toblakai (Post 286324)
So instead of an $11 billion company running it is a $982 billion company. Hmm that seems like LWD's value right?

Sold! :D

Cheldog February 26th, 2020 05:30 AM

I've got a question regarding the Patron subscription. So, I have been using HLO for a while now and I really enjoy it. I own most of the content on HLO for Pathfinder 2E already, but I am not the GM for my group. If I purchase a Patron subscription to share my content with the rest of my group, is there a way to transfer GM capabilities of a campaign to someone else?

rob February 26th, 2020 06:26 AM

Quote:

Originally Posted by Cheldog (Post 286339)
If I purchase a Patron subscription to share my content with the rest of my group, is there a way to transfer GM capabilities of a campaign to someone else?

Not at the present time. That's definitely on the punch list, but it's not something we're targeting within the next month, at least.

Cheldog February 26th, 2020 06:30 AM

Quote:

Originally Posted by rob (Post 286340)
Not at the present time. That's definitely on the punch list, but it's not something we're targeting within the next month, at least.

Alright, thanks. That said, there's no reason that I couldn't share my content with the other players for at least character creation and playing from the character sheets, right? The GM just wouldn't have access to the campaign management tools?

bruuuuuu February 26th, 2020 06:41 AM

Thanks for the work on this guys! It's not yet what I really need for my games, but it's good to see the product moving in that direction. I eagerly await the rest of the developments that I hope are on the horizon (if not on the nearer parts of the horizon).

rob February 26th, 2020 07:13 AM

Quote:

Originally Posted by Cheldog (Post 286341)
Alright, thanks. That said, there's no reason that I couldn't share my content with the other players for at least character creation and playing from the character sheets, right? The GM just wouldn't have access to the campaign management tools?

That would work. And the GM could also use the CT tools by creating Stand-In PCs for the players running from the character sheets. Then there would be a coordinated initiative tracking mechanism. And the GM could also use CT to setup scene scripts with assorted monsters and whatnot to enact onto the stage.

Noigo February 26th, 2020 09:42 AM

I just purchased a HLO license for Shadowrun 6E, before the new licence options were rolled out. I would like to allow my players to use the character generation features themselves. How do I do that? Do I need to upgrade to Patron and they all need Apprentice?

rob February 26th, 2020 10:50 AM

Quote:

Originally Posted by Noigo (Post 286354)
I just purchased a HLO license for Shadowrun 6E, before the new licence options were rolled out. I would like to allow my players to use the character generation features themselves. How do I do that? Do I need to upgrade to Patron and they all need Apprentice?

Exactly.

danman71 February 26th, 2020 12:46 PM

To confirm, if I GM and upgrade to Patron, my players ONLY need an apprentice account correct? They don't have to rebuy a Core System, PSE, SR6, or Starfinder correct?

Farling February 26th, 2020 01:05 PM

Quote:

Originally Posted by danman71 (Post 286363)
To confirm, if I GM and upgrade to Patron, my players ONLY need an apprentice account correct? They don't have to rebuy a Core System, PSE, SR6, or Starfinder correct?

That's what Rob just said to Noigo.

Koro76 February 26th, 2020 03:49 PM

Can we get more specifics about how control of characters works related to content being shared?

Can a demo account control a Patron-kept member-controlled PC? for example...

Also, is there a reason why only Apprentice accounts renew on a 4-month interval? Why can't we get apprentice for 12 months like the others?

Maidhc O Casain February 26th, 2020 05:00 PM

Also, apologies for the slight (and temporary) thread piracy - Rob, could you please attend, at least a little, to the HLC threads? I wouldn't ask here, but here is literally the ONLY place that's getting any love from LW officials and "shot callers." Specifically, I would like to know the status of the Savage Worlds Adventure Edition update and of porting HLC content for PF1 to HLO.

Thanks, and please return now to the original topic of this thread.

Sorry Rob - One more thing. Please give us an update on the status of the HeroLab 64 bit version integration with RealmWorks fix.

rob March 4th, 2020 12:56 PM

Quote:

Originally Posted by Maidhc O Casain (Post 286380)
Also, apologies for the slight (and temporary) thread piracy - Rob, could you please attend, at least a little, to the HLC threads? I wouldn't ask here, but here is literally the ONLY place that's getting any love from LW officials and "shot callers." Specifically, I would like to know the status of the Savage Worlds Adventure Edition update and of porting HLC content for PF1 to HLO.

Thanks, and please return now to the original topic of this thread.

Sorry Rob - One more thing. Please give us an update on the status of the HeroLab 64 bit version integration with RealmWorks fix.

I'm finally getting the time to circle back on these items for you. Please note that I won't be actively monitoring the HLC forums. Heck, I rarely check the HLO forums anymore and am only doing so recently because there's so much new stuff out. So I'm going to answer your HLC questions here. You can forward this information to other forums you deem appropriate, but please remember that I won't be monitoring those places.

Now that we've got the PF2 GMG wrapping up, SWADE should get the attention is deserves. There should be some details coming soon regarding SWADE.

Prior to having all the Campaign Theater stuff in place, there wasn't a compelling reason for PF1 users to migrate to the HLO space. Now that we've finally got that stuff operational, PF1 migration is a viable path. That said, we still need to flesh out some of the CT functionality first, and implementing the migration will entail a sizable chunk of work. So nothing is imminent, but the subject of PF1 migration is going to be a "hot topic" in-house in the weeks ahead.

The issue with HLC 64-bit and RW got completely lost in the past many months of coding madness. And it's unlikely to get addressed for at least a couple more weeks, based on our current game plan. But I'm putting it back on my radar, and I'll do my best to investigate it in the weeks ahead. Sorry I can't be more definitive on this.

Grey Mage March 4th, 2020 01:48 PM

Thanks for the updates on other 'stuff' but most especially that RW will be getting a fix for HL bug!

Maidhc O Casain March 4th, 2020 07:00 PM

THANK YOU for that update, Rob! That's all good news.

I've reposted it in the RW, SW and HLC forums.

Valyar March 5th, 2020 12:01 AM

I hope the official RW fix will include final fix for the export/import bug. :)

nightpanda2810 March 5th, 2020 04:14 AM

Quote:

Originally Posted by Valyar (Post 286678)
I hope the official RW fix will include final fix for the export/import bug. :)

Me too!

Duggan March 5th, 2020 06:39 AM

To be fair, Mathias still shows up when you invoke his name in the Authoring Kit forum.


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