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-   -   Adding Spells (http://forums.wolflair.com/showthread.php?t=67896)

spannclann July 13th, 2023 06:54 PM

Adding Spells
 
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I am trying to create a Class Special that adds limited spell casting. I am looking to give two specific spells at levels 3, 5, 7, and one specific spell at level 9.

Also, I only want this Class Special to give access to one spell slot at level 3, two at level 5, three at level 7, and four at level 9.
**EDIT** I have figured out the spell slot issue (mostly). When the character sheet is printed, it shows the spell slots as Warlock. Is there a way to change that?

Ideally, I am looking for an Eval script that can assign specific spells to the hero. That way I can just loop it in with the script I have for the spell slots.

RavenX July 13th, 2023 10:29 PM

For specific spells given at levels, is the user choosing the spells or are the spells included in the ability?

If they are included in the ability, check the Tiefling race's spellcasting ability, that racial feature in hero lab bootstraps the specific spells along with their daily usages and the level tags at which they are gained. If the user has to pick the spells, you may need to learn to use tag expressions to set up the list of spells the user can choose from, which is more involved.

spannclann July 13th, 2023 11:51 PM

@RavenX

When the character sheet is printed, it shows the spell slots as Warlock. Is there a way to change that?

spannclann July 14th, 2023 01:36 AM

1 Attachment(s)
I have figured out how to bootstrap the spells I want to add. However, I am getting the error:

I found that I was using the wrong Helper in the bootstrap. I was using cHelpWiz when I should have been using cHelpFtr. So I have fixed this latest error.


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