Starting User data project - Races of Destiny 3.5
Hi all, rather new to the forum, but strong lurker nevertheless :)
First, i am sorry for the awful english, not my native (i am italian). I am starting a project to put on a Races of Destiny (3.5) implementation for Hero Labs. Right now, i have all the races ready (working on illumian power sigils combination), and starting on the feats. I don't know if it has already done, but i am doing it for my personal use, and if needed, i will gladly release it to add with the 3.5 user file. I have a couple of questions about: - Best way of exporting: compile or not compile? (that is the question...) Can you tell me if it is better to export as a single (complete) compile or exporting every single race, class, etc? - Copyright questions: may i just blindly copy-paste rules and tables, if i intend to release it to the public, or there is some "quirk" i have to use before (or after) doing all the work? Thank you in advance for all the answers, and good gaming! |
Quote:
Quote:
Quote:
That said the community has released allot of the 3.5 books and so far no issues but want to be clear it is illegal to do. :( |
Race of Destiny is not present in the list, so i guess that Aaron stopped adding those books, and they're not in the to-do list either.
I am doing it anyway for my personal campaign (have a Chameleon AND and Illumian character), so if they work i will be glad to release them, plus a bit of outside testing helps :) I don't have an ETA though. Just started compiling races and some feats. Learning as i write, and trying and NOT use text-only, but interacting with structures. Will keep you informed. |
Little Update:
All Races done (except Illumian Power Sigils combination). Feats 10% done. Still working on. |
1 Attachment(s)
I keep having problems with the Skulk Monster class (or any Monster Class i add, btw).
The problem is reported on the screenshot attached, can you help me? |
This project is ongoing.
I have finished all the feats and the races (yes, even Able Learner). Had to skip on the monster races because of some internal error i can't manage (see my previous post). Now i am delving in the Chameleon Prestige Class (i bet the other Prc in the book would be a breeze). A question for all coders: Is there a way for a class to add a second "Spell Tab"? Chameleon get to choose from Arcane and Divine spells every day. So i wanted to put in the character sheet the Arcane Spells (for which they have a normal spellbook), which is easily and already done, but i couldn't find the way of adding a second "Chameleon" Tab to put the Divine Spell list (and manage the different total spell, based on Intelligence and Wisdom, respectively). Can someone help me? |
Quote:
|
What i thought is adding two Tabs - Chameleon Arcane Spells and Chameleon Divine Spells.
That way i could choose the spells independently from each other and have them printed on the sheet, too. The other two foci are in-play adjustment, so i haven't any problem with them. The only class that does something remotely similar is the Archivist (maybe the Factotum?). Can two class tabs be added instead of one? |
Quote:
For the Factotum, I created custom abilities that allows the user to select spells from a dropdown list. This method assumes the user knows what spell they want since its just an alphabetical listing. It's not the most ideal for selecting spells the usual way. |
Project almost finished.
Races: All done except for the Monster Classes: there is a Hero Lab bug i cannot get rid of. Prestige Classes: All done except the Chameleon (big PITA! :) ) Feats: 90% done. Only two left are about favorite classes... i am working on it. Will probably finish in this weekend. Chameleon apart, OFC! :p |
All times are GMT -8. The time now is 09:11 PM. |
Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.