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As to the 3rd party libraries used in RW, the first thing an open source project would do is strip out all of that stuff and replace it with open source equivalents. Qt, or equivalent, for the UI elements. I'm sure some research will turn up a diagramming package. I understand that this is Rob's dream app but if it isn't working as a business let the community turn it into something that fulfills both the goals that were initially set for it and to add the features that would make it so much better for the dedicated users. |
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This is the risk of Kickstarter and is why I generally avoid software products on Kickstarter. You have no recourse besides venting on a bulletin board. Perhaps is LWD ran their first kickstarter for RW with a more modest scope and conducted subsequent Kickstarters to fun additional functionality, we wouldn't be in the current situation. Not sure. But at this time, there is no point in going on about the KS being fulfilled or not. Doesn't matter at this point. Personally, I more than got my $60 from this program and I expect to get a few more years of good use out of it. Putting all their efforts on HLO seems like the right business decision, even if it means the products I love are put on ice. I wish the LWD team the best. |
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It will be released in open beta and launched on kickstarter in this month, as soon as the current beta testers will have "approved" the last feature that has just been introduced. |
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Was waiting for the Pirates Guide to Freeport to eventually be available in the Content Market and some other Savage Worlds stuff.
That development has stopped on Realm Works is a huge disappointment. I really wanted custom calendars and the player stuff like journals. Wish LWD would make available some of in house the content importing tools that were used to make the current content at least. |
I'd just like to say I appreciate how difficult this is for Rob, BJ, and the other people at Lone Wolf. I'm glad Rob took the time to put together the statement that he did, and then answering some more questions for the Realm Works community.
With all the talk about the future of Realm Works, talks about substitutes, etc... Well, here I am with a game session planned for this evening, and I'm just going along as normal updating Realm Works. Still getting value out of it. I was sort of asking myself if I didn't already own Realm Works, and I was a new user coming here for the first time... would I buy Realm Works and get value out of it? I think the answer to that is still "yes". Personally I'd be a lot less apprehensive about buying Realm Works rather than paying for an online subscription service. You buy it, work with it for 60 days, and you can get your money back if the tool doesn't work for you. The server subscription fee is so tiny that I barely count it. I pay more money for Google to host my family pictures. Anyways, my GM life is still chugging along as per usual. I'm still enjoying the product. I was playing a game of D&D the other day... and I'm not the GM for that game. Our GM has this CRAZY map of Forgotten Realms. He has advanced the timeline by 1000 years, some cities exist, some don't, we've got temples to visit, entrances and exits to the Underdark. All of this is written on this Forgotten Realms map using MS Paint. I'm almost to the point of putting the map into Realm Works for my own use as a PLAYER because the map drives me up the wall and I can't remember what everything is. I need Realm Works pins and topics for all these locations!! |
Like many others, I am saddened by the decision to stop development of RealmWorks, and part of that is the reality that some people have lost jobs, or had their jobs reduced. It must have been an incredibly difficult decision, but ultimately it will hopefully be beneficial to LWD, whom we are all customers of because we like their products (or saw their promise). That reality certainly helped keep in perspective my feelings about the cancellation of the RW project.
Like a number of other voices hear though, I do not feel at all ripped of by RealmWorks - it is still an incredibly useful tool at what it does. Far from perfect, but still excellent for my choices. If i did not already own it, I would still buy it. I hope that in the longer term LWD is healthy as a company, and grows so that perhaps Rob can at some point in the future return to his baby! |
Any chance you're able to share the framework that was used?
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If they ever do shut down the servers, they need to give us a way to generate new GUID's or else no new realms for anyone.
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Ugh. I too was an Alpha Wolf backer with beta access. I had a lot of issues with this program when they changed the data system to a much more structured and rigid system that made it difficult to use Realm Works as I want. This is super important to me. I don't care about sharing my stuff with the world, and I don't care about using the stuff of other people. Both, in my opinion, would require systems that don't mesh well with custom data.
That said, I have come to LOVE the power and level of customization within Realm Works. I have been using World Anvil since Rob's letter and after 10 hours, I am super frustrated. It seems to me to be a web authoring program, not a database for my games. It might look pretty, but damn, it is a major pain in the butt. So, where do I (we) go from here? I want to trust that RW will be around for a while and I can keep putting in my info and setting it up as I need. RW has spoiled me in that regard. But can I trust it is not a dead program? Dunjinni was an awesome map making program, but it is gone now. I do wish LW the very best, but my Star Wars FFG games are not supported by HLO. I bought it, but after 10 years or so, I'm not really interested in Pathfinder anymore. I'm sure I will be back to it, but for the foreseeable future, Star Wars is my game. So again, where do we go from here? |
Personally I'll continue using RW, assuming the HLO integration issue is fixed, until something clearly superior comes along or it fails for some reason.
Ultimately I think a campaign manager is such a narrow tool that it will be challenge for any to be a commercial success. I had hoped LWD would release the RW code base to serve as a starting point for an open source program but if that isn't going to happen people who want a powerful GM's tool might need to come together and do it themselves. |
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Thus, there isn't any reason to stop using it for your existing campaigns. |
You could create a few dozen placeholders now if you'd like to, you should be save then ?
Not enteirely sure bout it , is a connection required if I copy master db files between laptop and desktop? Atm there is no problem since the servers are there. Anyways it would be best if LWD would maybe review their decision once in a while. |
I created a bunch of empty realms, for future campaigns. Basically one for any adventure path or module that I'd like to run at some point. Plus a dozen or so, that are brainstormed ideas of campaigns that aren't really fleshed out much.
For me, the integration of a Realm Works saved portfolio of Hero Lab content (which I already had most of for Pathfinder) was a major reason to be RW (Joshua Plukett's videos, specifically). Hopefully Realm Works will integrate with the newer and shiny 64-bit HL, in the near future. |
I just spent 3 days and $100 with World Anvil. Amazing people. Clueless as to GM tools. Somebody sell your IDEAS to them. They have an incredible community and a good start. No idea what it means to have a system you can USE at the table. They are too much polish, not enough paint.
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Although I am sad, I still love what RW can do. I am not a GM - I use RW for wordbuilding related to writing. I've also tried World Anvil but RW is still better for what I want: to develop my own notes. WA seems to be, as somebody said before, too focused on looks. Perhaps it'll get better in the future.
I also hope that RW will be able to be developed in the future. I'm not holding my breath, though; neither will I be surprised if it never happens. Still, it doesn't hurt to be hopeful in the backburner. |
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I only ever used Player View on a second screen - no need for wifi at all. |
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I'm not a player either, although I borrow from the rules to help me shape up my characters fights and similar. I just really enjoy worldbuilding in detail for my own background knowledge, and I'm always game to try new approaches and techniques. |
Guess I should of researched more...
Just purchased RW yesterday (mainly looking at videos - found forums after purchasing). It still seems like a good product for organizing data. Would be great if they released the code to community (being a programmer myself). Big question i have is IF (and that seems likely yes) the servers go down, can I still run the program locally? Or do they require the servers to boot/start? |
You can start without a connection to the internet.
What you will NOT be able to do if the servers go away permanently is create new realms. Consequently several people are taking the precaution of creating a few 'blank' realms (just in case). |
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As mentioned it looks good, but I do see some limits which when I purchased figured would be on a wish list, but that is all it will ever be now. As a programmer it would be nice to be able to get hands on code since they don't plan on supporting it anymore. |
Regardless of what anyone feels, they explained earlier in this thread that the software is useful as it is (and I agree it works fine for what I want, though I miss calendars sorely) and then there's some money reason I don't recall.
I suggest checking if it really fits your style of working and then decide on the refund thing. I create excel calculators-generators and then import the information into RW to serve as a database. |
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Realm Works was just becoming viable for me to use consistently again - I love what Farling was doing with the export tools for "if" I wanted to compile my campaign info into a large document I could put on my dropbox or even *ugh* print into a binder for the players that are techno-illiterate. |
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-Ian |
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Honestly even cell service at most conventions is useless, so online tools are useless for anyone that runs games at the conventions. Gencon it's impossible to get any bandwidth in the convention center. |
You don't need online access to use Realm Works, it has a run offline option.
I do most of my work on the desktop. Then sync to the cloud. Even if the cloud were not an option, I could backup my database. And then from that saved backup, transfer the file to the backup location on the laptop. And restore from backup (the file that was originally backed up from the desktop) onto the laptop. Assuming the cloud works at home, sync the laptop from the cloud. The gaming laptop is now up to date, and doesn't need the cloud to run Realm Works. If you have online access, you can create new realms, but you shouldn't need that at the gaming place/convention. If you have online access, you can sync your changes from the laptop to the cloud. If you don't have online access, you can just boot your laptop at home when you do, and sync the information there, for retrieval from your desktop system. You don't actually have to sync while you're at a place without internet access. Do it ahead of time and then do it after the fact. Or just export the database from the most recently used machine and transfer that file to the less recently used machine and then restore database from there, getting the newest version on the other device(s). |
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I beg to differ about bandwidth at Gencon. I'd had no problems with bandwidth including HLO for multiple 5 hour sessions EXCEPT when the HLO server itself was down or extremely slow.
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@Farling, I'm not sure what you mean. I was in the the convention center for 11 hours each day and 5 hours on Sunday. @timgray stated it was impossible to get bandwidth and I'm saying I had no problems with bandwidth.
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