If I understand what you're asking, not quite. To apply a bonus or limitation to a power, I use a gizmo, which is sort of a child object attached to the power. That lets me use a form to apply Bonus and Limitation picks to my power pick. The eval script defined on the Power thing will look at which Bonuses and Limitations picks I've applied to the Invisibility pick (in the case of Invisibility, I would use a "custom" Bonus for the # of senses to which the power makes you invisible), then adjust the BaseCost tag appropriately.
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Quick Question, i know its been a bit since the release of this one, but is there any update. my group really wants to use it and would like the advantages and drawbacks filled in. no rush or anything, just asking.
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Sorry for the delay in responding. l haven't done anything with the ruleset in awhile, but l just lost my job, so this may be a good project to pick back up.
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Hey things happen, I haven't really been able to work on any of my own projects either. Hope the job hunt goes alright for you.
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Hi Kairos
Just beenb reading the thread and got to page 3 sorry to hear about losing your job I know its been a while so I hope you have managed to find another one and thing are better. My group is playing Blood of Heroes and realy enjoying this was wondering if there might be some updates in the pipeline. fully understand if RL has gotten in the way, just thought I would ask. I've not programed in a long time and not sure where to start with this, but any update would be gratefully received. Mandrake |
Kairos's site is down again. I have copies of the data files on my computer if anyone needs them before he comes back.
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