Game Bugs-
In HLO Fighter Perception Traning is Untrained
In the Book- Fighters are Expert in Perception |
The general feat "Increadible Investiture" shouldn't have that extra "a" in the name.
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Some changes have been made to HLO since I posted this so I am updating my post to reflect those changes. I also wanted to point out that many of us have been posting our issues on the forums, but Wolflair has asked us to use the built in bug report feature of HLO. The forum items do not make it into their work order system. To access this feature just click the gear in the top right of your HLO. I will be using that feature going forward.
I have been playing with the new PF2 HLO today and encounter a few issues.. 1) 2) 3) 4) I am surprised that allowing wealth to be moved into containers wasn't a priority before launch day of PF2. Without this feature players will need to stop tracking their wealth in HLO and go back to keeping it on paper or in notes online. I dont know about anyone else but one of the things I have always loved about HL was the ability to calculate purchases, and choose where all of a character's belonging are. That way if a cutpurse hits one of my players and takes one of their pouches I can ask what they had in that pouch and there are no questions. Additionally without this feature any character over 7th lever or so will most likely show as forever encumbered if they dont invest in strength as they level. They need to be able to move their wealth to custom containers say in their houses or even into a bag of holding. The current fix for this is to remove the wealth via a negatime number in the journal and add the coins as a note in the contiainer of your choice. This then means you have to to all the addition/subtraction yourself when buying or selling items. While this is obviously not hard it is still a feature that is supposed to be available and working and therefore frustrating that I have to go through this extra step with I tool I purchased specifically to make things easier and faster. Aside from the above I also noted a number of places today where menus were empty or missing (unabable to select a cantrip for use with the "Otherworldly Magic" feat for example). Many times I actually had to reload my browser to see a change that should show up without need for a manual refresh. Yes, there were performance issues today as well, but I can ignore that for the first few days especially durring Gencon. I expect the performance issues will resolve in days to come. As a fan of wolflair products and an owner of Army Builder, HL Classic for Shadowrun and Pathfinder, Hero Lab Online, and Realmworks I have given my share of praise for the products to my family and friends. I have to say however that today I was a little dissapointed that the launch of PF2 was not superior in any way to the playtest, and in many ways felt like a step backwards. Lastly... PATCHNOTES! Where are they? Multiple mainentance windows have come and gone with no information. Remember communication is needed to keep customers happy and willing to invest in your product. Thank you for reading and I hope the right people take what they can from my rant and make improvements. I very much want this tool to succede and am looking greatly forward to the encounter builder and party features, but I think a little more polishing is needed on the main functionality first. |
To Add to the list of game bugs: I assume Fighter dedication should require Str 14 *or* Dex 14, not Str 14 *and* Dex 14, right ? Currently it uses AND.
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Fighter Dedication in the pdf currently has a comma between Strength 14, Dexterity 14. Other feat requirements with a comma are an addition to. Hoping this is an error and will get an errata, but the way it is written in the CRB right now, it is coded right. Not the way I will use it in my campaign though.
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I just checked with the Beta version BTW - there it used to be "Strength or Dexterity 16". While the change to 14 is fine, I think changing the "or" to an "and" should not be done.
I noticed the whole thing when trying to copy over an existing character who used to be a Paladin with fighter dedication, and with the Playtest Game System this worked. With the non-Playtest version it doesn't. |
Armor Training does not seem to be working. It did not give training in heavy armor when I added it to a cleric.
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My gnome rogue is trained in "shorts"
https://photos.app.goo.gl/F6AFpMKqLK3FuPfe7 https://photos.app.goo.gl/F6AFpMKqLK3FuPfe7 |
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1. Daze cantrip is the playtest version, not the 2E release version.
2. Cantrip Connection Familiar Master Ability doesn't work with bards currently. 3. Familiar doesn't have Background tab, so you can't add languages even after selecting the speech Familiar Ability. |
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