Any reason the SoP files aren't available through LWD? I mean, I'm fully capable of downloading and installing 'em, it's just considerably less convenient.
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I've just posted version 1.6, which fixes various bugs that I've been finding through bug reports and work on SoPEx.
As usual, be careful of updating right before you run a game. |
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Bug encountered right after updating. My SoP setup just has the Community files as other add-ons, no. other .user files.
BTW, would it be possible for the update files we download to have version numbers, so that they don't overwrite the previous versions when a new download is available? That would help rolling back in case of a major bug. Thanks! |
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That is indeed what happened. I have posted a fixed version of 1.6, so if you download that and re-compile then it should work.
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Is NICsopSpSt from this file? I see that it doesn't exist, didn't load the data files.
More info.. I remove Spheres from my addons and it compiles, so something is calling this function in the 1.6 file It is in the components file, line 1246.. hmmm And removing it didn't quite help, now I have a SoPSphPtf references non existant panel option /sigh... help! We game on Saturday.. at least that laptop still has 1.5.. I won't upgrade it yet, for sure. |
I just posted 1.7 to fix this issue. There were a couple of files I had accidentally added to a previous release, and mistakenly thought I could remove from 1.6 without a problem. Oh, well.
In related news, Expanded Options is feature-complete and now in testing. No hard date yet for release but it should be soon. |
Thank you very very much, i am also looking forward to the expanded options, so far i love the spheres of power, only game so far i like more has been shadowrun but it is fading fast, Thank you
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Thanks again. As usual, it is a pleasure communicating with you! Hey, I see the sphere staff is still in here. Did you have any luck getting that coded to work yet? If so, how would I implement it? I'll see if you posted earlier in this thread on that, but I "built" the staff I have using adjustments (+ to sphere casting level and the like).
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Sphere Staves are in a half-done state, and that half got put on hold while I worked on Expanded Options. All that NICsopSpSt business is an artifact of that work. It shouldn't have gotten out into the wild, but I was careless.
I haven't looked at that code in a few weeks, but when I left off of it, staves were kinda-sorta working, in that they correctly applied their enhancement bonus to your caster level with the relevant sphere(s), and you could add talents and additional spheres to a staff. But I was hung up on getting staff-based talents to show up on the hero (so that, for example, the talents on a Life staff would add dice to the hero's Cure ability). And I haven't even started on getting it to calculate the price of the staff. That reminds me: it's time for an utterly informal, wildly unscientific poll! Expanded Options is close to going out the door, and DDS has given me permission to proceed how I see fit in terms of order of future content. So after Expanded is out, I can either pick a Sphere Handbook to implement, OR I can circle back and take another run at some of the harder content like Sphere Staves that require in-depth UI work. So which would you prefer? And if it's a Handbook you want, which one? |
i kinda like the handbooks, they add a lot more to depth of some of the charecters and add new ones, and also they may give you other ideas not only for new books, but on how to implement the staff's, but thats jst my thinking
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While I'm eagerly awaiting the handbooks, having the base book as a solid foundation, makes more sense to me.
Sphere Staves would have my vote, prior to handbooks. Incidentally, are each of the handbooks their own purchase... or can they be taken as a package/subscription, even if that package is gradually added to over time? |
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As for how they'll be sold, that is a question above my pay grade. Packaging handbooks together is certainly possible, and I've advised DDS of that. But I can't say for sure right now how it's going to work. |
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Well, PoW doesn't worry me, because PoW is in the Pathfinder Pack, which is free and well-supported by the community so I can safely make it a dependency. And I know PoW well enough to add anything that SoP needs to it.
If there are inter-handbook dependencies then that might require some finessing, but I have some ideas about how to approach that. In the meantime, behold! http://i.imgur.com/kV4yGNm.png |
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Your servant awaits you! |
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1.8 update has been posted. This is the biggest one since release - Sphere Staves and Wands are finally here! Also, I've created generic special abilities to hold your MSB and MSD scores.
In other SoP news: Expanded Options is just about done. I'm wrapping up some last-minute fixes and tweaks on the package and will be giving it to DDS for shipping very soon. Also, I have decided that Sphere Handbook support will begin with Destruction, because at the end of the day I really am just a simple creature that likes to see things go boom. |
I've spent the past half hour or so trying to get these files enabled for the first time. I keep getting this error when hero lab loads, and the files don't show up as available in the portfolio view.
On the same note, I also had (A LOT of) errors with 1.7, but I just so happened to be in the middle of troubleshooting when 1.8 dropped, so now I'm down to only one error with 1.8. Any chance you know what this is? http://imgur.com/a/pFb2s Also, for reference, my methodology for installing this was to first try installing 1.3 only, which gave me errors. Then I removed it and installed 1.7 directly from the update site, which also gave errors, albeit different ones. I did the same when 1.8 dropped, which gave me the same error that I'm currently seeing. I've tried installing 1.0 and then 1.3 on-top of it, then upgrading to 1.8, but no luck so far. |
The following errors occurred:
Syntax error in 'eval' script for Component SoPAlterTr (Eval Script '#2') on line 4 -> Non-existent thing 'cfgSoPSyAr' used by script. |
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OK, I've re-posted 1.8. That should take care of it, but let me know if something's still wrong.
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Sorry for the late response. The error is gone. Thanks for fixing it so quickly.
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Ranger Issue?
I just leveled up my sphere ranger to 6, and all of a sudden it's telling me I overspent my talents, even though it offered me the new talent at 5th level. Any ideas?
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Sorry everyone, real life scored a critical hit on my free time this weekend, so no update just now. I'll try again next week.
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Hey, working on a reign of winter spheres of war campaign. Any idea when the Sphere Witch will be available?
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Sorry, no idea. I'm working on the Destroyer's Handbook at the moment and I can't even give a reliable ETA for that, let alone a book I haven't even properly read yet.
EDIT: Argh, that had to have been a really confusing response. You plainly typed "Witch", and my eyes dutifully reported that as "Witch", yet my brain decided to assume you said "Medium" which led me to think you were talking about the Occult class that has been archetyped in one of the handbooks. So here's the answer to the question that you actually asked: Expanded Options has been handed off to DDS and should be available for purchase soon. Exactly when I don't know because that's not in my control, but when it does go up I'll be sure to update this thread. |
Ahh gotcha. Thanks then. I don't mind shelling off for another bundle deal, hopefully I can get a deal for having expanded already.
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Version 1.9 - Released 08/07/2016
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I talked to DDS on facebook, they said they'll release the files tomorrow or the day after, something to that effect its hard cause gencon.
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That makes sense, I had forgotten I did a handoff right as a major convention was coming up. No doubt they're busy with a million things.
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I really like the system and have already made four npcs with some really cool abilities (fighter/sorc with enlarge, aegis armor and energy blade among my favorites). It's surprising how focused i can make these characters, at least for now. once it gets higher level it may be harder to convert as they're expected to wear many hats.
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DDS just posted the Expanded Options file to DrivethruRPG. Go get it!
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Ran into kind of an odd glitch that seems to be the result of a combination of things
Firstly the character in question is using Traditional Magic as his casting style, so he has to assign spell points to sphere. One of those Spheres is the Life Sphere and so far no problem however when I take the talent Fount of Life the tracked resources section of the In-Play tab no longer recognizes that I have points assigned to the life sphere. It just reads 0/0 even though I have 7 spoints assigned to it. |
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