The link was in the Razor coast documentation, so I was also surprised when it no longer worked as I was trying to set up my other computer to cater for players working on characters in the Rappan Athuk setting.
I did get word from FGG that it was because of the site changes, but no eta on when they expect it to be fixed. |
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I just installed it for the first time from the new URL. I got an error with cHelpSon and cSonChEIAE
QUICK FIX: I went to the Songchanger class and changed the 5000 to 2500 for the bootstrap above. I did not test if it works, but it does at least remove the error message (and Hero Lab moves along normally). |
/sigh. Looking into this one.
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This has been fixed. Somehow we got version 1.1 and version 1.11 mixed up, and 1.0 was loaded by mistake. It is corrected now.
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Thanks for figuring that out. It also makes sense why you would not have noticed it, as your machine would already have the corrected version.
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I am getting a similar error involving cHelpSon and cSonChEIAE after updating my path to the new and correct FGG URL. When I removed the FGG updates, the error was resolved, but I would like to use these FGG updates, if possible.
Update: I re-installed the FFG updates and now everything seems to be working fine. It seems like the Rite Publishing files didn't want to play nice with the FFG files. |
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Also, as a reminder, please report any bugs or problems here. Since I went back to school, I don't check the boards that often (think it has been over 2 weeks since I looked at boards) so things can get missed. The error reporting software sends me a notification immediately so that I know there is something to go look at. |
Tag 'sClass.cHelpRWz' not defined
Location: 'eval' script for Component 'MythHelper' (Eval Script 'Generate mhSplExpr') near line 37 It pops up when I opened the "Demon Lord, Baphomet" on Hero Lab. I did not open any other one as of yet to see if I would get the same error.. but I will be soon. (heading for bed). I need to use this thing tonight and was getting this annoying message each time I try and make even the slightest change in the portfolio. So while it is not so much that I can't use it, it would slow things down considerably for me during the encounter and with all the nuances of this encounter that can be very detrimental :) I appreciate any and all help I can get for this!! :) Thank you!! Oh and as an FYI. I have all the Pathfinder Add-Ons from Lone Wolf. I also have the Community Bestiary, Shadow Chemosh Adjustments, Frumple Adjustments and a few other Add-Ons too. I also have Both the Tome of Horrors from FGG too if that makes any differences. |
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