Game rule or a bug?
I'm very, VERY new to Mutants and Masterminds.
I am attempting to create a very simple character. The character has Dex 3 and Ranged Combat 5. I gave him a Heavy Pistol and a Shotgun, and made sure his Ranged Combat skill covers both (selected both in the Affects Attacks window). His attack bonus with the pistol is +8. His attack bonus with the shotgun, however, is +7. Is there a Mutants and Masterminds rule to account for this, or is it a bug? The shotgun has Accurate 1, but if that was accounted for in Hero Lab, that would make the bonus +9, not +7. |
I just went in and tried to produce the result you're getting, and can't do it; both are coming up at +8 for me.
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What is the PL of your character? And is he coming up with warnings? IIRC, the shotgun has a higher damage rank, which could mean that you're running up against caps.
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Quote:
Thanks!! |
If you have more than one warning (common in 3E if you haven't set Complications), you might not see it until you click through. But glad that we could help. :)
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And of course, the Accurate should be accounted for; it certainly effects PL caps.
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