Override Initiative output
Hi all
I have an odd race I'm trying to input (not my creation) that does not roll for initiative, but rather gets a "static" bonus. I have all the calculations working correctly and the initiative field renders the correct value on the statblock and character sheets, however it automatically adds the "+" sign (or "-" sign I guess) in front. As this character does not use a die roll, I wish to override the final render to not show it as a signed value but merely the raw value itself (eg 11 instead of +11). I have a "render" eval script that I can access the field values etc but can't work out if there is a way to do this. Anyone done something similar? |
This sort of UI display modification is unfortunately beyond the scope of what users can do. You'll just have to ignore the +/- sign, sorry!
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Fair enough, thanks for letting me know. At least I can modify it as a one-off using one of the custom output sheets I guess.
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