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-   -   Bond to the Land (http://forums.wolflair.com/showthread.php?t=62950)

Tigz July 30th, 2019 08:48 AM

Bond to the Land
 
I'm trying to use the editor to add a custom race i designed. I'm having difficulty though with adding Bond to the Land. I couldn't find any races that have their ability base that I could mimic.

Bond to the Land
Urso develop a deep bond with their home terrains, preferring to use
the lessons passed down generation to generation to live off the land
they are from. Urso gain a +2 dodge bonus to AC when in a specific
terrain type selected from Cold, Forest, Planes, or Mountain.

Normally it allows any favored terrain but for my race i decided to limit it due to flavor. I was hoping I could maybe get some direction on how to properly implement it this. My main issues are in Racial Cust Special how to I make it a dodge bonus to armor and how do I create the Blank Space after the name so that a player can type the chosen terrain?

Minous July 30th, 2019 10:31 AM

I would use the array-based menu option in the editor, and using the #applybonus macro should work for the bonus.

ShadowChemosh July 30th, 2019 12:10 PM

Quote:

Originally Posted by Tigz (Post 280643)
My main issues are in Racial Cust Special how to I make it a dodge bonus to armor and how do I create the Blank Space after the name so that a player can type the chosen terrain?

The blank space or "text box" is done by checking the option "Allows User Text?".

Giving a AC bonus requires using a script which in this case is situational meaning you will also need to have this ability turn on/off from the In-Play tab.

Set the option "Show in Activated Abilities List?". Then add this script at a timing of Post-Level/10000:
Code:

~ If not active get out now!
doneif (field[abilActive].value = 0)

~ Give a +2 Dodge bonus to AC
hero.child[ArmorClass].field[tACDodge].value += 2



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