Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   Lord of the Rings (Tabletop) (http://forums.wolflair.com/forumdisplay.php?f=35)
-   -   Anyone able to update lotr system (http://forums.wolflair.com/showthread.php?t=12182)

Winkmog January 15th, 2011 04:21 PM

Anyone able to update lotr system
 
Hi' is there anyone able to update the lotr system?
I have found several errors and mistakes on the current one which need adjusting.
If anyone can help to maintain the system it would be very much appreciated.

The following things need updating or adjusting.

Corsair Bo'sun basic points cost should be 45 points not 50

Mordor Troll description of war drums currently says it effects orcs, uruk hai and trolls. It should say orcs, mordor uruk hai and trolls.

Magical power Immobilise/Transfix description currently says If he wins a combat he will strike. Should say if he wins a combat he will not strike.

Warrior of the dead should have an option for a banner costing 25 points

Knights of Dol Amroth should have option for horn blower costing 20 points

Galadriel magic description to cast immobilize should be 3+ not 2+

Legolas needs the option of armour costing 5 points

Elf warriors currently have hand weapon set in their basic profile. Elf warriors should be unarmed on the basic profile.

The following new figures for LOTR need to be added.
Gundabad Blackshield Captain (Goblin)
Gundabad Blackshield Shaman (Goblin)
Gundabad Blackshields (Goblin)
Gundabad Blackshield Drummers (Goblin)
Cave Drake
Floi Stonehand, Loremaster of Moiria (Dwarf)
The King's Champion (Dwarf)

Many thanks
Winkmog

jlong05 February 21st, 2011 07:21 PM

So, I didn't realize these files got orphaned so I decided to try to get some of this stuff fixed and updated.



Quote:

Originally Posted by Winkmog (Post 50494)
Corsair Bo'sun basic points cost should be 45 points not 50

Done

Mordor Troll description of war drums currently says it effects orcs, uruk hai and trolls. It should say orcs, mordor uruk hai and trolls.

Done

Magical power Immobilise/Transfix description currently says If he wins a combat he will strike. Should say if he wins a combat he will not strike.

Done

Warrior of the dead should have an option for a banner costing 25 points

Done

Knights of Dol Amroth should have option for horn blower costing 20 points

Done

Galadriel magic description to cast immobilize should be 3+ not 2+

Done

Legolas needs the option of armour costing 5 points

This appears missing from the Tranduil's Halls list which in LoME is specifcially omitted. LoME FAQ indicates that when discrepencies exist between LoME and model profiles, that Army List takes precedence. As such the Armor for Legolas is not allowed in a Thranduil's Halls list until that list is updated.

Elf warriors currently have hand weapon set in their basic profile. Elf warriors should be unarmed on the basic profile.

I assume this is based on the ORB model entry that indicates no gear on Elf Warriors, however the ORB also indicates that all models are expected to carry a hand weapon of some sort, unless specifically listed as model is unarmed(such as Corsiar crossbowmen). Additionally updated elf profiles and army lists all indicate a hand weapon is included in the profile, so I believe this is also accurate


The following new figures for LOTR need to be added.
Gundabad Blackshield Captain (Goblin)Done
Gundabad Blackshield Shaman (Goblin)Done
Gundabad Blackshields (Goblin)Done
Gundabad Blackshield Drummers (Goblin)Done
Cave DrakeDone
Floi Stonehand, Loremaster of Moiria (Dwarf)Done
The King's Champion (Dwarf)Done


Winkmog February 22nd, 2011 01:57 PM

Thankyou!
 
Hi jlong
First of all i would like to say thankyou very much for taking up the upkeep of Lotr sbg datafile. It is very welcome! :D

Thank you for updating what i have found so far. A speedy job.

I used the ORB and all the latest sourcebooks. I don't use the lome book as it's very out of date with info and profiles. I always thought what ever the latest book says takes presedence over existing info.

Im currently working my way through each scourcebook looking for differences. So far i have only done Gondor in flames.
I have found another 10 or so errors or out of date info just from this book. Would you like me to write them here or send you a pm?

If you need any info or stats for the new figures please let me know. im more than happy to help with supplying stats and info to keep this file updated.

Many Thanks
Winkmog

jlong05 February 22nd, 2011 05:31 PM

Post em up here for now. I am not setup for updates. Colen is checking with the last maintainer to confirm he is in fact done. I have all the books, so stats are not an issue, but if you find errors, please give me the details(list in), and where(book and page) you have the difference in stats or info.

Thanks

Winkmog February 23rd, 2011 08:21 AM

Gondor in Flames differences
 
The following differences i have found in the Gondor in Flames sourcebook:

Faramir, captain of the guard page 9
missing the option for Heavy armour = 5 points
Lance = 5 points
Horse = 10 points

King of Men page 10
missing option for Lance = 5 points
Horse = 10 points
War horse = 15 points

Peregrin, Guard of the Citadel page 10
missing option for Pony = 5 points

Captain of Minas Tirith page 11
missing option for Lance = 5 points
Horse = 10 points

Prince Imrahil page 12
Defence is 7 not 6/7

Angbor the Fearless page 12
Strength is 4 not 5

Captain of Dol Amroth page 13
Defence is 7 not 6/7

Cirion, Lieutenant of Amon Barad page 14
Fight value is 4/4 not 4/5
Defence is 6 not 5/6

Citadel Guard page 16
missing option for Horse = 6 points

Knight of Dol Amroth page 19
Defence is 6 not 5/6

Hope this helps
Winkmog

Winkmog February 23rd, 2011 09:34 AM

Fall of the Necromancer differences
 
The following differences i have found in the Fall of the Necromancer sourcebook:

Saruman the White page 37
Staff of Power description should say: Whilst he wields his staff Saruman can expend 1 point of Will each turn without reducing his own store.

The Necromancer page 43
Defence is 8 not 9
Drain Soul in the description need to change the word king to Necromancer

Khamul the Easterling page 44
Black Dart should be 6 not 5
Compel should be 5 not 4
Drain Courage 3 not 2
Sap Will 4 not 3
Transfix 4 not 3

Giant Spider page 47
Venom description should say : The fangs of the Giant Spiders are highly venomous. They must re-roll each score of 1 when rolling to wound.

Hope this helps
Winkmog

jlong05 February 23rd, 2011 10:40 AM

Quote:

Originally Posted by Winkmog (Post 52530)
The following differences i have found in the Gondor in Flames sourcebook:
...

Hope this helps
Winkmog

All completed with the exception of the defense stats. The reason for the defense as listed is due to shields which if dropped(for whatever reason) would eliminate that extra point of defense score. I am trying to figure out though if there are any rules which support the need for both values, otherwise the final value can simply be used. I think its mainly an issue with mounted units and units that have both shields and bows.

Oh yeah, additionally, it appears your review is for the 'free peoples' list only. Please note that LoME is still the default book standard for army building. Its rules are only overruled by more current [army lists], not more current models. The LoME lists have several instances where all the available model options are not present. This is an attempt to stay both within the timeline of play, as well as for game balancing. As such, I have updated your examples for the free peoples list, however the army specific instances that continue to omit those options have been retained.

I am hoping to get the final touches done in the next few days to add the missing units, and then plan for a week of testing. My goal is to get the next release out for 3/15.

Winkmog February 23rd, 2011 11:59 PM

The Ruin of Arnor differences
 
The following differences i have found in The Ruin of Arnor sourcebook:

Arvedui, Last King of Arnor page 8
Fate is 0 not 1

Malbeth the Seer page 8
Fight value is 3 not 5

Aragorn/Strider page 9
Should have same options as Aragorn/Strider from The Fellowship army list

Arathorn page 9
Cost is 75 not 65

Halbarad Dunadain page 10
Courage is 6 not 5

Peregrin Took page 13
Fate is 1 not 0

Samwise the Brave page 13
Option for pony = 5 points

Peregrin Guard of the Citadel page 14
Wounds 1 not 2

Meriadoc Knight of the Mark page 14
Wounds 1 not 2

Farmer Maggot page 15
Special Rule Grip,Fang & Wolf missing

Paladin Took page 15
Will is 1 not 2
Fate is 2 not 1

Bilbo Baggins page 16
Special Rule The Ring is set up in equipment options rather than special rules(not a major problem to be honest) and the description for it is wrong.

Hobbit Archers page 18
Special Rule Signal horn missing
Signal horn option = 20 points

Buhdur page 20
Fight Value is 6/4 not 6/-

Gulavhar, the Terror of Arnor page 21
Special Rule Strength of Body, Strength of Will should say Gulavhar always has an Attacks and Courage value equal to his remaining Wounds. Currently say equal to his remaining Will.

jlong05 February 25th, 2011 11:33 AM

Quote:

Originally Posted by Winkmog (Post 52540)
The following differences i have found in the Fall of the Necromancer sourcebook:

...

Hope this helps
Winkmog

All Done

jlong05 February 25th, 2011 02:16 PM

Quote:

Originally Posted by Winkmog (Post 52578)
The following differences i have found in The Ruin of Arnor sourcebook:

...

All Done


All times are GMT -8. The time now is 11:04 AM.

Powered by vBulletin® - Copyright ©2000 - 2019, vBulletin Solutions, Inc.
wolflair.com copyright 1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.