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-   -   Adding Tags to Existing 5e Tag Groups (http://forums.wolflair.com/showthread.php?t=61836)

Gladiator66 December 17th, 2018 04:41 PM

Adding Tags to Existing 5e Tag Groups
 
I am trying to create a new component within the 5e execution files. An example would be to add "blessings" or "charms" from the DMG. One roadblock that I have come up against is determining how to add a tag to an existing tag group since I cannot access the tag groups in the hidden "tags.1st" file. Any guidance whether there is a way to add tags to a group without accessing the file containing the existing tag group code would be greatly appreciated.

ShadowChemosh December 17th, 2018 05:20 PM

If the group is dynamic you dont need to access the group to add a tag. Just add the tag to a Thing and the tag will be usuable else where. I usually do that on a mechanic.

if not dynamic or the tag is setup with an order then you can’t add it.

If you are creating new components I would advise against using any existing tags and 100% creating your own groups and tags.

Gladiator66 December 18th, 2018 03:52 PM

Thanks for the information. You advised against using existing tags. However, with a new component I would expect to need some existing tags that are not dynamic such as the "SpecialTab" tag. The "SpecialTab" group is set up with an order. If I add new abilities associated with a new component, is there a way to have them display on the Special Tab if I cannot use the "SpecialTab" tag?


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