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-   -   Higher starting value (http://forums.wolflair.com/showthread.php?t=44267)

DannyBoy2k May 21st, 2013 12:46 PM

Higher starting value
 
Now, I'm sure there is a simple solution to this, and I'm just missing it...but I HAVE looked.
How do I set the starting value for an attribute? For instance, the D20 files start at 10.
And, in the same vein, how do I actually SET a minimum value? While I've changed it to 3, it still insists that 1 is the minimum, and that is also where it starts.

Mathias May 21st, 2013 12:51 PM

Is this for a new game system you're writing, or for one of the existing game systems?

The User Projects forum is for coordinating projects, and announcing things about your projects. If you post here, it doesn't tell us what context your question is in, so the answer can vary greatly depending on context.

DannyBoy2k May 21st, 2013 01:15 PM

Quote:

Originally Posted by Mathias (Post 157487)
Is this for a new game system you're writing, or for one of the existing game systems?

The User Projects forum is for coordinating projects, and announcing things about your projects. If you post here, it doesn't tell us what context your question is in, so the answer can vary greatly depending on context.

It's an ATTEMPT at a new one. :) Though how good of an attempt, who knows.
So, the question should be placed under Authoring Kit, then?

DannyBoy2k May 21st, 2013 01:21 PM

Higher starting value
 
Ok, we'll try it HERE...and hope that my brain gets better...

Anyways...as said, I'm trying to figure out something, to wit how to put in a higher starting value for the attributes in my own little attempted project. Now, similarly to the D20 system, they have a minimum value of 3...and I would like to put in a starting value, again similar to the D20, of 10. This may change, depending on how it goes, but there it is.
So, I've found the minimum/maximum values, but no way of setting a starting value, as it were. And I HAVE looked. So, anyone with any help?

Mathias May 21st, 2013 01:42 PM

Here's the wiki page about how to define a field - defvalue is what you're looking for:

http://hlkitwiki.wolflair.com/index....Element_(Data)

DannyBoy2k May 21st, 2013 01:48 PM

Errr....ok, maybe I missed something, or that page has been changed? But that was an empty page.

Ok, that was interesting. The link is, apperently, complete. But the browser ignores that last parenthesis. Anyways, got it now, thanks!

Mathias May 21st, 2013 01:57 PM

I think I now have the link working (although you figured out where the error was - the link autodetection on this forum ignores ending close parentheses).

DannyBoy2k May 21st, 2013 02:33 PM

I'm sure what you linked me to is really marvelous, Mathias...but I can't figure it out.
Ah, well, I'm sure I'll make something out of it, sooner or later. :)
As an aside, why is there a 'minimum value' for the attributes, when it ignores that setting utterly? No matter what I set that value to, it still insist on 1 being the lowest value.

Mathias May 21st, 2013 02:52 PM

Quote:

Originally Posted by DannyBoy2k (Post 157500)
As an aside, why is there a 'minimum value' for the attributes, when it ignores that setting utterly? No matter what I set that value to, it still insist on 1 being the lowest value.

I'd need to see exactly how you set up your field to diagnose this. Could you copy it, please?

DannyBoy2k May 21st, 2013 03:19 PM

Quote:

Originally Posted by Mathias (Post 157503)
I'd need to see exactly how you set up your field to diagnose this. Could you copy it, please?

Oh, I have fixed THAT...just very interesting that there is a field in the editor where you can, basically set whatever you want. And it will quite blissfully ignore it.
Not that I used the editor, I hasten to add, but...:)


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