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-   -   UI changes (http://forums.wolflair.com/showthread.php?t=58439)

jfrazierjr May 17th, 2017 03:13 AM

UI changes
 
Ok, I know it's possible in some way, but how exactly does one change the background image? Basically, I want to use the same pale tan colored background in use by Pathfinder and 5E for example. I see they have various background.bmp and mainwindow.bmp files in their data\5e directories for example, but copying those to the data\savage folder does nothing.

This is for the existing savage worlds dataset specifically, but in general it would be nice to know how to do.

Mathias May 17th, 2017 08:29 AM

The pre-packaged savage worlds game is set up to use the default UI elements for Hero Lab. That's not something you could change. On a game where you have access to the authoring kit, you would change the filenames of the bitmaps referenced in system_resources.aug and change the isssytem="yes" setting on those elements.

jfrazierjr May 22nd, 2017 10:37 AM

Quote:

Originally Posted by Mathias (Post 250096)
The pre-packaged savage worlds game is set up to use the default UI elements for Hero Lab. That's not something you could change. On a game where you have access to the authoring kit, you would change the filenames of the bitmaps referenced in system_resources.aug and change the isssytem="yes" setting on those elements.

Bummer... is there a top level object like "hero" or "actor" which exposes any application/system fields which can be edited via script? or does such an object just not exist?


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