Changing Proficiency Groups?
The dataset I’m working on classifies weapons, armor, tools and gear as Basic, Advanced, Improvised, etc. instead of just Simple or Martial (or Special).
1) If I create a tag group of EquipmentCat.xxx, what would be the best way to give the proficiency on that item to the hero? 2) Rather than creating a ArmProfGrp.WepBasic, ArmorBasic, etc. is there a way to display the proficiencies as “Equipment: Basic, Advanced” instead of “Weapons: Basic Weapons, Advanced Weapons Armor: Basic Armor, Advanced Armor” on the Class tab and descriptions? Thanks! TC |
I think I tried to play with this when I built out the full complement of firearms from the DMG. Unfortunately, I'm pretty certain this is the sort of thing that's hardcoded into the 5e system. I never found a way to make a whole new "set" of weapons that can be treated the same way as martial, simple, etc.
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Quote:
1) Added these tags to a mechanic Code:
<tag group="Custom" tag="EHGearCatBasic" name="Gear - Basic" abbrev="Basic"/> Code:
<thing id="wEHDagger" name="Dagger" compset="Weapon"> Code:
~ Add Basic Weapon Prof Thoughts? That should work for the armor and tools too, right? |
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