+1 HP / class level
Ok, I've been looking all over, and doing this with the script from Toughness just isn't working. :(
The Robust talent adds +1 HP per level of the class taking the talent. I've got this running in Final/100: Quote:
How would I make it look at the class that gained the ability instead of hardcoding for cStrongH so that if another class can take it later on I won't have to change it? Any suggestions? |
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