Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   HL - Pathfinder Roleplaying Game (http://forums.wolflair.com/forumdisplay.php?f=62)
-   -   Pathfinder Bug Reports - Version 6.18 (http://forums.wolflair.com/showthread.php?t=20223)

Mathias March 22nd, 2012 06:04 PM

Pathfinder Bug Reports - Version 6.18
(a bug reports thread for the 3/22/12 update)

Fratakara March 22nd, 2012 07:05 PM

Spell Adjustment - Perceive Cues
The Spell Adjustment for "Perceive Cues" has the wrong text description showing for it. It actually displays the description for the 4th lvl Paladin spell Oath of Peace. On the plus side, the game adjustments do appear to be correct for the spell Perceive Cues.

Skridlowe March 22nd, 2012 10:42 PM

Pathfinder Society Magus Bladebound Error
When a magus has the bladebound archetype and reaches third level when using point buy (high: 20pts), the abilities tab shows a validation error. Although all 20 available points have been selected, the error shows that there are only 13 points spent.

Remove the blade bound archetype and the error goes away.

Celebrochan March 23rd, 2012 08:27 AM

Boon Companion Feat - Working as intended?
So I tried making a lvl 2 Wildblooded Sylvan Sorcerer with the boon companion feat.

The Sylvan Sorcerer archetype gives you an animal companion at LVL -3 min 1. The boon Companion feat increases that lvl by 4 max of your hit die. It should have been maxed, with a lvl 2 Sylvan Sorcerer having an animal companion as powerful as a druid of their level (3 HD).

It defaulted my animal companion to 2 HD. I know I can manually add a hit die but... it doesn't seem like it is working as intended.

I didn't check but it might have the same problem with the Mounted Fury Barbarian Archetype.


Fract March 23rd, 2012 01:57 PM

It would appear the Prodigy feat is not correctly scaling. Once skill ranks become >= to 10, it should be applying a +4 bonus, just as "Scholar" properly does.

Eru the One March 23rd, 2012 06:26 PM

Configure Hero -> reset the stat selection to "Pick / roll ability scores" and starting cash is empty, the value is still in the top.

AntHover March 23rd, 2012 06:49 PM

Ranger archetype Trapper (arRgrTrapp) does not appear to modify the class name in the same fashion as most other archetypes.

kinevon March 24th, 2012 08:09 AM

Well, it looks like someone broke the Strength modifier to damage for composite longbows which have one.

This is affecting both a 1st level PC with a composite longbow Str+2 with a 14 Str; and a 12th level PC with a composite longbow Str +3 with a 16 Str.

The attack values are correct, it is only not including the Strength bonus to damage.

thaX March 24th, 2012 09:55 AM

Adopted trait
Right now, the Adopted trait is not quite right. I have it for my Tengu character and I have chosen Etymologist as my Racial trait.

It is still wanting a racial trait for Adopted and is saying I can't chose two Social traits. Adopted would allow me to choose any Racial trait, even though it would result in two social traits chosen (Adopted and Etymologist)

Is there anyway that this trait can be changed so that the chosen racial trait is a part of adopted (like the feat Cosmopolitan has two skills turned into class skills) instead of being chosen as an addition choice in the traits field?

Mathias March 24th, 2012 11:29 AM

Gnomes of Golarion, pg 15 - the Etymologist trait is a Social trait that requires you to be a Gnome. It is not a racial trait.

So, Etymologist + Adoted = two social traits.

All times are GMT -8. The time now is 08:08 AM.

Powered by vBulletin® - Copyright ©2000 - 2019, vBulletin Solutions, Inc.
wolflair.com copyright 1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.