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-   -   (M&M 3e) Summoner Minions (http://forums.wolflair.com/showthread.php?t=58106)

SheckyS April 7th, 2017 02:50 PM

Summoner Minions
 
I'm new to HeroLab and M&M, so maybe I am confused. But I am trying to create a very simple summoner and I am having some trouble.

I added the Summon power as follows:

Powers
Summon Demons: Summon 6 (Controlled, Horde, Mental Link, Multiple Minions 3: 8 minions)

This all seems to work fine. But the weird part is that my portfolio now contains FIVE minions under my hero. Now, with Summon 6 as I have here, I can summon up to 8 minions, and I basically want them all to be the same generic sort've demon. I have no interest in creating 8 different individual demons. But even if I wanted to do that, why is Hero Lab creating 5?

I can't find any way to delete them, nor any way to copy the first one to the others. So now I have these 4 extra useless minions just cluttering up my portfolio.

Am I missing something?

Sketchpad April 7th, 2017 04:31 PM

IIRC, HL defaults to display the max number of Minions you have. I believe that there's a tab that you can open called "Minions" where you can check off the extra minions and have them not show.

SheckyS April 9th, 2017 07:13 AM

Quote:

Originally Posted by Sketchpad (Post 247656)
IIRC, HL defaults to display the max number of Minions you have. I believe that there's a tab that you can open called "Minions" where you can check off the extra minions and have them not show.

Oh, yeah, look at that. Thanks. :)

Duggan April 10th, 2017 04:36 AM

Indeed. And there is no way to directly copy minions in-game due to limitations in how they coded the engine. However, with 3E expanding the ability to define custom power-sets, it is possible now to build it in the editor so that you can add "minion Powerset #37" and have everything apply.


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