Xanathar Spells not AL Legal?
So is anyone else getting validation errors when trying to use spells from Xanathar on an AL character?
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It looks like all the spells in XGTE are accidentally marked as not valid for Adventurer's League. I've opened a ticket over at the github for the community to remove those tags.
As a workaround until the community can update the file, this is a simple checkbox in the editor. You can open up the XGTE Spell .user file and go to the spells and remove the checkmark off the "Not Allowed for Adventurers League Characters" option and save/test. Normally I wouldn't recommend changing the file, but in this case it's an easy fix for the community and *should* get fixed pretty quickly. |
Thanks, that was what i was looking for. Now at least i won't get weird looks from those sitting next to my laptop.
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Odds are many of them were copied over from Unearthed Arcana and updated. We probably forgot to remove the Not for Adventurer's League checkbox (tag) . . .
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7 months long of this problem...
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You could always learn the program and fix it. That would be a big help to others that are having the same problem.
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Quote:
I'm never going to play Al so this isn't even on my list of things to do. |
any hints on where to find the .user file and where to change the checkbox? fairly new to HL in general. savvy with computers
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Watch this. Should give you enough information to show you the way.
Hero Lab Editor - Create a Spell |
I went ahead and fixed this. The updated file is on the Github.
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