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-   -   Arnor Army List Weirdness (http://forums.wolflair.com/showthread.php?t=7457)

startrail February 22nd, 2008 08:05 AM

Arnor Army List Weirdness
 
The warrior choice 'Ranger of Arnor' seems to be working strange if you select Arnor for your army list.

They get a bow included in the base cost of the model, but they do not add to the total number of bowmen in the army.

Adding Hobbit Archers works properly.

It says i pass validation rules with one minor hero 'Captain of Arnor' and 49 'Ranger of Arnor'. This should trigger the rule for having more than 33% of your force as archers.

I think it has something to do with the Armory.DAT rule : COMPGRE
The rule is enforced if i create a Grey Company Army.
I've cut and pasted the actual rule below. I may be wrong thinking it's this rule though (since i'm not a programmer at all). Any hints/ideas would be welcome.

if (tagcount[helper.rangarn] = 0) then

@valid = 1
done
endif

var countrang as number


countrang = statcalc[rangoarn] / 4

if (tagcount[roster.arnor] > 0) then
@valid = 1
else

if (countrang <= tagcount[helper.rangcomp]) then

@valid = 1

else

@valid = 0

endif

endif

startrail February 22nd, 2008 10:54 AM

Ignore the previous post, i just loaded up the old LOTR_EN 1.5 and the Arnor list seems to work there.
Probably something one of our club members did that stops it from working properly in our modified version.
Sorry to have troubled you all :)

I remember we were trying to fix something in the Arnor list at one point because you could not select the banner option for the Warrior of Arnor.
Obviously what ever we did to fix that part broke the archer count in the version we modified.
Oh well, back to the drawing board hehe.

Scuzzlebutt February 29th, 2008 10:35 PM

Well, my work here is done :)


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