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Duggan June 14th, 2019 03:19 PM

TL;DR: I was rereading the documentation via PDF format during a long car ride, and I'm realizing a half a dozen things that would have worked better if I started from scratch, but I'm not so far from getting a working product. I just need to figure out Gizmos for customizable vehicles and weapons, and then reach some sort of decision for how to handle (or not) Grunts vs PCs vs Companies.

Duggan July 30th, 2019 06:48 AM

I've got the weapon qualities working to some degree. There's a part of me that wants to retrofit damage to this model...

The break from coding was worse than I thought. Can't remember how half of this works.

Duggan September 3rd, 2019 01:43 AM

Got a bit back into this this weekend. I have weapon enhancements set up as Gizmos and I'm getting the trait history to work to show the breakdown. It's interesting work. I'm currently also fiddling around to see if I can get this to work in Eclipse to automagically gather all of the files into one place.


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