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-   -   Adding Class Spells to a Custom Class (http://forums.wolflair.com/showthread.php?t=62817)

Kungen June 19th, 2019 11:23 AM

Adding Class Spells to a Custom Class
 
Hey there, I am currently working on a custom "necromancer" type class and am trying to insert it into Hero Lab. The issue I'm up against is trying to add a class spell list. It uses a spellbook, as a wizard. However, class spells are limited to all spells (both divine and arcane) that are of the necromancy school. Seems like the selector in Hero lab doesn't allow you to make class spells school only based and I don't know the eval script to make this happen. I'll link the two threads I looked at and couldn't quite make sense of http://forums.wolflair.com/showthread.php?t=46056

http://forums.wolflair.com/showthread.php?t=49728

I'm trying to do something similar to what is describe in these forums except it should be part of the class, not a feat.

Thank you!

Mathias June 24th, 2019 11:23 AM

Is this for an existing game? If so, which? The authoring kit is used to create game systems from scratch, and in that case, you'd be the one with control over how your game functions, and could make this change yourself.


I can move this post into the right system's forum once I know which forum to move it into.


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