HLO: "Starfinder Armory" content date?
Is there a time frame when the content from the new "Starfinder Armory" rule book will be added to Hero Lab Online?
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We're concentrating most of our resources on getting PF2 ready for GenCon, so that book is unfortunately delayed. We'll try to get it released as soon as we can after returning from the convention.
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I was really hoping to see Starships and the Encounter builder sooner rather than later. It would seem like Starfinder support (published and selling) will take second place to Pathfinder 2E (testing and free).
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Pathfinder 2E, because... you know... starships...
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There's nothing that HLO can do, currently, that HLC can't do better. Give us Starfinder for HLC!
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Currently putting out PF2 playtest does not affect getting other features like shared resources, better performance or GM tools done. |
Shadow, understand, except that an Encounter builder would be part of the game resources, no? And even the starship builder doesn't have to be shared (at least in the beginning).
BTW, a good stress test begins in about 10 days. I'll be very interested to see how well HLO performs (in its present form) while at Gencon. Especially Saturday night during the special. Maybe LWD or Paizo should have some wifi available to support their customers. If the LTE gets overloaded, it'll be hard to not to blame HLO itself. |
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Not only does this mean double the hours LW has to invest but it would break ships people where using when New ships went live. This means even more time making sure the "old" ships work and the "new" ships work. And how long do you keep making "old" ships work? A month? 6 months? a Year? I know it sucks to wait. I am in the same boat but I can't fault LW for wanting to build something once. |
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Shadow, all good points. Except there's been a decent ship builder available less than a month after SF debuted. Can it be really that hard for LWD to whip something up to use since it'll be over a year and nothing yet? Especially since LWD is telling us that this is production stable and we're paying for it. Other than the $2/month charge for online functionality I don't need nor really want, what's the incentive to even continue development? Doesn't seem to be anything since I'm paid for and they can say "we're done, you get what you get". Harsh, yes, but since I'm paying by the month since they said that's the model they wanted to run with, then it seems like enhancements should be appropriately regular and visible progress.
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Thank you
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Rone, thanks a bunch for the clarification.
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My pleasure!
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Nothing is out for Crome, it isn't an OS.
Android runs Apps and has a browser, but should not be something to run a complete "Program" on like Herolab (Classic). Not sure what your point would be, Toblakai, except that having a browser based character sheet can be used on a phone. That would be the case for a character viewer, based on the "classic" herolab por files, which would have been easier to implement, use and develop than a complete rework of the program to work off a server and not do a lot of the work the program already does. |
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https://en.wikipedia.org/wiki/Chrome_OS |
A Chromebook is not a PC, and can't run 90 percent of the programs out there. It isn't that the games can't run on the hardware, but that the OS is a Browser that plays games on the internets.
If you like Candy Crush, Chromebook is for you. I do hope that Herolab Online can get the same functionality as the classic program, but it is nowhere near that yet. I believe browser technology has to improve quite a bit for it to be able to get to that level, but unless one of the third party browsers like Chrome or more likely Mozilla subplants IE or "Edge," this won't happen anytime soon. They just took a hit a year ago cutting out Java functions and seem to be more concerned about being "secure" than anything else. I like Skyrim, Chromebook is not for me. |
So no ETA on implementation then?
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I get what your saying about the most requested app for the program.
I think the online only App and not having an actual program hurts more than it improves the user ability to use it at the table. Internet availability is not, nor will it be anytime soon, something that is a guaranteed certainty. If we could use an App to view and adjust our character as it is, a character viewer should be a feature or separate App that could use a saved character file to use without getting on the internet, and staying on it, for the ability to just see the character. The App for the iPad has always been something that has potential, but seems to want to do to much rather than be an extension of the program that is on the computer. I hope you can get the server app up to the point of being as good as the classic program, but thus far, it is a long way from happening. I am glad you hope to actually surpass the classic program, but the focus should be on at least getting on par with it, walk before running. |
May be new, but I bought in for the character building, eventual ship building, and eventual combat Management/encounter builder. The fact that it is online is nice to be able to edit from everywhere, even work or the couch when inspiration strikes or I have the random moment to work.
If I had the choice I'd rather have all the DM tools available...but I'm willing to wait. I understand that character building and usability at the table should likely come first to serve the wider customer base. Doesn't stop me from obsessively checking the forums for release information or roadmap updates. I'm just hoping that PF2 doesn't push starfinder items aside... |
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Is there an update on the Armory for HLO? The book has been out for a while now.
Also, I don't think putting Starfinder on the back burner like that for a playtest is cool. While HLO is being developed, I don't think it's wise as a company to try and do both PF2 and Starfinder while so many announced features are still missing. Should have just worked on HLO over the next year and release PF2 for HLO when PF2 is actually released. Too late now. |
I would also like to know an expected date for the armory. My players are dying to use the stuff, but since I have a lot of them and we use HLO I have to wait until it gets published to use. It wouldn't be as bad If we could create custom items and the like as in HLC, but this is how it is. Armory is a hot ticket item for people who use HLO, so it would really be good to know we are getting it soon and not just having it kicked back cause of the playtest.
That being said, thanks for coming our monthlies while you guys get things sorted! It means a lot! |
Yeah it would be amazing if the Armory could be added soon. My players are dying to add some of the stuff to their characters.
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We hope to have Armory out in September now that we have some time to catch up.
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Experience shows that that means early October.
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Eagerly waiting on this.
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Will armory content be released before TPkon(21 september)?
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If nothing else, an update to the road map and expected timelines would be nice.
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Seems pretty clear PF2 is their focus and they'll get around to Starfinder when they have a chance, even though PF2 is just a playtest. |
Hadn't fired up Hero Lab or been to the forums in a while and was hoping I would see Armory added but it hasn't. It really sucks that Starfinder has been neglected for a game that is not even out yet. I don't even want to think about how long it will take for the new AP content to become available. Remember Lone Wolf you promised to have Armory available shortly after Gencon. I call BS on there being a SF team and PF team, if there were we would be seeing SF content in a timely manner. I real wish I hadn't bought the PF2 module now because it only encourages them to neglect SF.
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The thing is, the nature of the Pathfinder Playtest means that not using the latest updates makes the process basically useless for getting meaningful feedback to Paizo, which puts a lot of pressure on Lone Wolf to keep up.
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It would have been nice to know ahead of time that SF would be put on the back burner until PF2 is released. The reason I bought HLO instead of using PC Gen was because I expected new content to be added to the system in a timely manner.
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Unfortunately LW has one team of three people to do ALL the different game systems they support. Obviously currently PF1, PF2, and Starfinder have the largest amount of content that comes out at a monthly pace. This team of three is also the same group that answers questions on the forums and handles the bug reports for all game systems. To grow LW has to add games but by adding games things are falling behind. But with new games and more income they may be able to hire more employees. But until the new game is out and making money they can't hire more plus new PF1 content is coming to a end at GenCon 2019. Its sort of a vicious cycle and a catch-22. :( |
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