Help with Fighter Weapon Training, Please
I'm trying to make a Gestalt Inquisitor/Fighter. I've got it almost completely finished, but one hang up is giving me fits. I can't seem to get the Fighter's Weapon Training to work correctly.
I made my own versions of each of the Weapon Groups, set them to Secondary Abilities and assigned them to my new class. They show up appropriately - at level 5 HL is giving the new class the option to choose one, and they all appear in his list. At level 9 he gets to choose another, and the appropriate list appears. But his bonus for the first group doesn't increase, and his bonus for the second is listed as +0. Leveling up further gives the same results - he's allowed to choose another weapon group, but none of the bonuses increase with his level. |
Don't know if this will make a difference, but I'm creating this class as an Inquisitor Archetype.
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Bump . . .
Anyone have any insight to offer me for this problem? I'm really stymied. |
Unfortunately, fighter weapon training is currently only set up to look at the primary abilities of the class. There's no way a user will be able to make use of them unless they're in the primary slot.
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So to make this Gestalt class, would it be possible to make the primary Inquisitor abilities secondary (or tertiary, or quaternary) while still leaving it as an Inquisitor archetype?
Or should I completely redo it as a Fighter archetype? Much more difficult that way, since the Inquisitor isn't open book it'll be all copy/pastes. (I'm guessing it would be a complicated task to make the weapon training look at secondary/etc. abilities in a future update, but it would be nice if this were a possibility!). |
Would making the Fighter Weapon Training available as a secondary (or other) ability be a possibility for an update? It would sure make developing archetypes of other classes that incorporate it a lot easier.
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Here is the script. You can add this script to your class and modify it to look for the table you want, and you should be able to keep this one and the normal one from crossing paths as long as you're specific about looking for secondary/tertiary/quaternary abilities.
Phase: PostLevel, priority: 10500 Code:
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Mathias, you are awesome! Thanks a million!
(BTW, I talk this program up all the time to my friends - and one of the things I always mention is the fact that you guys take the time to do stuff like this for your customers.) |
I am trying to use the above script but I am getting this error
Syntax error in 'eval' script on line 18 -> Non-existent sortset '_CompSeq_' referenced by script |
I would like to add this to an Archetype, I tried to copy the Weapon training, but it will not add correctly. The above script also gives errors. Any idea?
BTW - Thank you! |
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