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-   -   Override Initiative output (http://forums.wolflair.com/showthread.php?t=60803)

porl June 17th, 2018 09:13 PM

Override Initiative output
 
Hi all

I have an odd race I'm trying to input (not my creation) that does not roll for initiative, but rather gets a "static" bonus.

I have all the calculations working correctly and the initiative field renders the correct value on the statblock and character sheets, however it automatically adds the "+" sign (or "-" sign I guess) in front. As this character does not use a die roll, I wish to override the final render to not show it as a signed value but merely the raw value itself (eg 11 instead of +11).

I have a "render" eval script that I can access the field values etc but can't work out if there is a way to do this.

Anyone done something similar?

Aaron June 18th, 2018 08:25 AM

This sort of UI display modification is unfortunately beyond the scope of what users can do. You'll just have to ignore the +/- sign, sorry!

porl June 18th, 2018 03:28 PM

Fair enough, thanks for letting me know. At least I can modify it as a one-off using one of the custom output sheets I guess.


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