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-   Realm Works Feature Requests (http://forums.wolflair.com/forumdisplay.php?f=84)
-   -   My consolidated list of feature suggestions (http://forums.wolflair.com/showthread.php?t=61552)

Greebo November 28th, 2018 09:14 PM

Quote:

Originally Posted by kbs666 (Post 273308)
(...) I think ultimately, just like for map pins, it makes more sense to allow users or creators once the CM goes live to simply add their own rather than relying on LWD to do it.

Yes and no. I am no developer and no artist. And I use RW mostly for our homebrew world. Therefore I will much appreciate it, if Lonewolf adds those icons (and a few more) from Silveras linked list.

Silveras November 29th, 2018 04:37 AM

Quote:

Originally Posted by kbs666 (Post 273308)
Many city type maps most of the pins point to locations for instance.

That's only true if you don't create new categories for more specific Location types. Leaving most as Locations or Merchants doesn't work for me, as I want/need visual distinctions.. so I have copied the Location or Merchant to create House, Landmark, Inn/Tavern, and Temple categories, each with different icons (though some are quite counter-intuitive). That, especially coupled with more icons, would make the map pins more distinct based on type.

Quote:

Originally Posted by kbs666 (Post 273308)
IIRC there was also a feature request to just allow the addition of custom icons. So I merged the two feature requests together. There are several of the points in my list that merge several such feature requests that are very similar into a single point. I think ultimately, just like for map pins, it makes more sense to allow users or creators once the CM goes live to simply add their own rather than relying on LWD to do it.

Yeah, I agree with Greebo on this ... I can work Paint or GiMP to create an icon.. but it will look fairly crude unless I put an extended amount of time into it. I have done that before, and I'd rather see some professionally done icons added than worry about adding my own... although if the Content Market includes "icon packs", that may be a good compromise on this point.

Merion November 29th, 2018 04:42 AM

Well, I do support the ability to integrate your own icons, but nobody said they have to be really your own icons. There are so many sites with free icons on the web - especially for personal use.

Greebo November 29th, 2018 06:07 AM

Quote:

Originally Posted by Silveras (Post 273349)
That's only true if you don't create new categories for more specific Location types. Leaving most as Locations or Merchants doesn't work for me, as I want/need visual distinctions.. so I have copied the Location or Merchant to create House, Landmark, Inn/Tavern, and Temple categories, each with different icons (though some are quite counter-intuitive). That, especially coupled with more icons, would make the map pins more distinct based on type.

Exactly.

Ideally, I'd like my map pins to already distinguish between public buildings, stores, pubs/restaurants, subway stations, schools, churches/temples, monuments/landmarks, parks and the like for our science fantasy campaign.

And similarly for the fantasy campaign.

kbs666 November 29th, 2018 01:54 PM

I'm fine either way. My opinion is that with the size LWD is we're probably always going to be better off if we get the ability to expand RW ourselves. But if you guys want a bunch of additional built in pins and icons then ok.

Greebo November 30th, 2018 02:29 AM

You are probably right, kbs666, adding many different icons wouldn't be expedient for LW. But at adding at least a few would help me (and probably others), since it would allow me to focus on the actual worldbuilding instead of searching for and integrating them on my own.


And, while we are at it, regarding map pins and links in general, a feature request resurfaced in another thread. Finding it useful I take the liberty to copy it over:

Quote:

Originally Posted by Farling (Post 273386)
I added a feature request a long time ago to allow the overview snippet (or something similar) to act as the tooltip when hovering over links in other topics. This would provide a brief summary of what you'd get by following the link without actually needing to follow it.

+1

Could you please add that feature to your list, kbs666?

kbs666 November 30th, 2018 04:00 AM

Quote:

Originally Posted by Greebo (Post 273392)
You are probably right, kbs666, adding many different icons wouldn't be expedient for LW. But at adding at least a few would help me (and probably others), since it would allow me to focus on the actual worldbuilding instead of searching for and integrating them on my own.


And, while we are at it, regarding map pins and links in general, a feature request resurfaced in another thread. Finding it useful I take the liberty to copy it over:



+1

Could you please add that feature to your list, kbs666?

Done the existing tool tip is pretty pathetic.

Greebo November 30th, 2018 04:40 AM

Thanks!

Bidmaron November 30th, 2018 02:21 PM

+1 again and thanks for building this kbs

ErinRigh December 9th, 2018 09:08 AM

Hey, @LWD, could we get this topic stickied?


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