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ShadowChemosh March 10th, 2019 02:45 PM

Quote:

Originally Posted by cebadec (Post 276542)
So here is what I assume is an extremely basic question (if I'm in the wrong area please correct me), I've gotten permission to make an Aegis from my GM and since Powerstones are like Scrolls he has given me permission to have some embedded in the astral suit as well as being able to have more "on hand" in a bag, provided I pay the equivalent gold costs. I can't seem to find any Items for the "Powerstones" anywhere outside of the "Astral Suit" tab once I enable the "Powerstone Repository" customization. However it gives me the red error if I select more than I am supposed to (in terms of being able to embed in the suit). Is there items (similar to scrolls) already made and I just don't know how to find them? or is this something that I will have to attempt to "code" myself?

Thanks in advance.

This is still on my to-do list to add. I added the logic for the Astral Suit but I will need to create new gizmos similar but different than the Dorje.

The little free-time I have has actually been focused on Path of War improvements that are way overdue. So it could be a good while before I get to add in Powerstones. Sorry... :(

cebadec March 10th, 2019 05:12 PM

@ShadowChemos awesome! Thanks for the reply. I appreciate all the work you do with it. I’ll use dorjes as a work around for it if nothing else to Put the list of “Powerstones” in the bag.

Thanks again!

Matt Droz March 12th, 2019 06:05 AM

2 Attachment(s)
I'm noticing that the Artificer spells from the Eberron Campaign pack are coming up when not using the pack. They appear when creating scrolls and such, causing spells to appear twice. Can you source the spells so they don't show up unless you have the pack checked off?

The first pic is showing the duplicate identify spells, the second shows the list of spells that come up as Artificer when Eberron is not checked off.

ShadowChemosh March 13th, 2019 12:38 PM

Quote:

Originally Posted by Matt Droz (Post 276618)
I'm noticing that the Artificer spells from the Eberron Campaign pack are coming up when not using the pack. They appear when creating scrolls and such, causing spells to appear twice. Can you source the spells so they don't show up unless you have the pack checked off?

The first pic is showing the duplicate identify spells, the second shows the list of spells that come up as Artificer when Eberron is not checked off.

I should be able to get that done for the next release.... Never noticed that issue before. Thanks!

pathfinder_nerd March 17th, 2019 04:36 PM

Hey ShadowChemosh,

Any chance that Path of War archetypes and Advanced Psionic Guide will make it into a release? :)

Also is there anywhere I can donate to your cause such as Patreon? I am a new Hero Lab user but I love your content.

Minous March 18th, 2019 06:53 AM

Quote:

Originally Posted by pathfinder_nerd (Post 276782)
Hey ShadowChemosh,

Any chance that Path of War archetypes and Advanced Psionic Guide will make it into a release? :)

Also is there anywhere I can donate to your cause such as Patreon? I am a new Hero Lab user but I love your content.

Shadow has explicitly refused compensation, as he wants to maintain this as a hobby, not a job :)

ionstorm20 March 19th, 2019 04:41 PM

Just out of curiosity, will other DSP products be put into this? For instance, will the Malefex make an appearance?

Virtue April 18th, 2019 08:19 AM

Shadow are you doing requests or would you mind working with someone? Im trying to do the Simple templates for all classes from Rogue Genius and its way harder coding than i know how to do.

ShadowChemosh April 20th, 2019 12:41 PM

The release of the new "Pathfinder Pack" version 1.20 is out!

v1.20 April 20, 2019

Bug Fixes
  • Path of War (phlidwsn) - Fixed #149 - Corrected Eldritch Energy Hammer to final book text, corrected short desc to remove leftover mention of 10d6 damage.
  • Path of War (phlidwsn) - Fixed #150 - Updated the Mystic Class to use the correct Stance progression from the final book text.
  • Path of War (phlidwsn) - Fixed #152 - Grim Guard's Laughter was still on the playtest text with an AoE rather than a single attack.
  • Path of War (phlidwsn) - Corrected Eldritch Energy Hammer to final book text, corrected short desc to remove leftover mention of 10d6 damage.
  • Path of War (phlidwsn) - Updated the Mystic Class to use the correct Stance progression from the final book text.
  • Path of War (phlidwsn) - Correct Grim Guard Laughter from Playtest text.
  • Path of War (phlidwsn) - Grim Guard's Laughter was still on the playtest text with an AoE rather than a single attack.
  • Path of War (phlidwsn) - Corrected text and prereq checks for Elemental Flux Shift and Elemental Flux Explosion feats.
  • Seven Swords of Sin (ShadowChemosh) - Fixed the costs of the Bodice of Resistance items.
  • Eberron (ShadowChemosh) - Fixed #157 - Source marked all the spells used in the Eberron campaign setting so they do not get displayed when crafting wands/scrolls.
New Features
  • Path of War (Nightmare) - Added the Knight Disciple Archetype from the PoW Expanded.
  • Path of War (Nightmare) - Added Primal Disciple from the PoW:Ex.
  • Path of War (Nightmare) - Added Monk of the Silver Fist Archetype.
  • Path of War (Nightmare) - Added the Brutal Slayer Stalker Archetype.
  • Path of War (Nightmare) - Added Ambush Hunter Archetype.
  • (ShadowChemosh) Torch equipment - Added logic for the Firebrand feat to the community Torch weapon.
Data File Authoring
  • 3PP Tome of Secrets (ShadowChemosh) - Enhanced the priest channel energy ability based on LW's latest channel energy standards.

catman123456 April 20th, 2019 07:49 PM

1 Attachment(s)
The elocater is not increasing the land speed.


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