Icehawke |
March 12th, 2018 09:15 AM |
Armor & Shields
I am back working on my HL custom game stuff and decided to skip skills for a while and concentrate on easy stuff. Like gear.
So I'm putting in the first one following the samples. I don't have minimum Str requirements, so rather than removing that field, I set it to zero.
However, my armor has three protection values. Type of damage, a base absorption value, and a wound value. After working with the files, I don't expect it's as easy as just adding new fields. Any pointers while I go digging through the files myself?
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