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-   -   Adding Ptolus - Chaositech skills (http://forums.wolflair.com/showthread.php?t=11840)

skald1 December 2nd, 2010 09:43 PM

Adding Ptolus - Chaositech skills
 
I'm having a minor problem as I port Ptolus skills for my current Pathfinder game. In particular, Chaos Surgery and Craft (Chaositech).

The problem with both lies in that both Intelligence and Wisdom modifiers are added in, however, it's the inverse of Wisdom. Hence, a +1 for Int is added as +1 to the skill as normal. But a +1 Wis is treated as a -1 to the skill, a +2 Wis is -2 to the skill, etc.

How would I script this in the editor?

Mathias December 2nd, 2010 10:00 PM

Is this d20 or Pathfinder? I'll move the post to the appropriate forum (this one is more for coordinating projects or built-from-scratch game systems than the how-to).

risner December 2nd, 2010 10:07 PM

Final/15000

hero.child[kSpawnCraf].field[kModValue].value -= hero.child[aCON].field[aModBonus].value

If d20. Maybe similar for Pathfinder

skald1 December 3rd, 2010 06:33 AM

Quote:

Originally Posted by Mathias (Post 48449)
Is this d20 or Pathfinder? I'll move the post to the appropriate forum (this one is more for coordinating projects or built-from-scratch game systems than the how-to).

Apologies, for Pathfinder.

skald1 December 3rd, 2010 09:03 AM

I've added the topic in the proper forum, no need to move.


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