Basic Campaign Theater question.
How do players sign up? Do they need a herolab account? The document assumes a LOT of knowledge that I don't have.
Do they have to pay to have an account? is there a way for the GM to pay for that if there is a charge? Because IF my players must have a HL account and have paid for everything, then the Campaign Theater feature is worthless to me. I want to add characters from my account into the PCs fields. Perhaps I am missing the point of this feature? I read the doc, but I am sure that I am missing stuff. |
Ignore me, I misread it.
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Simply - yes, at the moment everyone needs an account. In future LW plans to have some form of shared account, but its not happening yet.
From what I read, you can put your own GM PC's into this. So you can load characters that were made on your account. |
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I am just not sure what functionality this brings me. I was actually more interested in an encounter generator or is that hidden in the bowels of this new feature? |
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Unless I've missed something, you can't add monsters directly from the archive to the stage. Instead, you have to load monsters from the archive to a HLO character folder, then load the monsters into a script, then load that script to be run with the PCs (after you've set up the PCs of course, but that's another little ordeal). You can, however, add archive "PCs" (like the PF2 premade iconics) as "GM PCs", but that seems to have very limited usefulness. |
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scripts are there to let the GM prepare more complicated encounters ahead of time and then load them quickly during a game. if you just want to pull together a quick combat though you don't need to mess with scripts at all. |
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Fingers crossed that the downtime fixes that, too. |
We're going to be improving this throughout the beta. We have plans for more "add" options directly from the stage, such as adding individual cast members, instead of just scripts, without having to separately go to the Cast view..
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This is obviously significantly less useful if you're the only one looking at it. Still, it provides a useful tracking tool, similar to the old Tactical Console in HLC, which can alleviate some of the mental tracking. As the beta progresses, we'll be introducing more features to help out in cases where not everyone at the table is using HLO (standin PCs for instance). We're also working internally on devising some kind of group licensing solution, which should make HLO Campaigns more viable for more groups, although I don't have any details to share on that right now. |
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