RoF missing from character sheet
This last weekend we had our first successful Serenity session. It's the kick off for what I'm hoping will be a long running campaign. Hopefully luck will be with us there.
We started with characters in HL and when we printed character sheets out to use at the table we realized something was missing. We saw the weapons with 'to hit', damage, range and clip size but we could not find the rate of fire for each weapon. After penciling them in on the sheet I figured I would stop by the forum and post about it. By the way, thanks for the Cortex system in HL. Your program is so handy and the more game systems in it the better. Victor |
ROF and a better handling of clip size have not been implemented yet, but are on my to-do list. Sorry.
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Very cool. Keep up the good work. :D
Victor |
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