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-   -   64 bit version for Mac (http://forums.wolflair.com/showthread.php?t=63235)

Tekwych September 23rd, 2019 05:05 PM

64 bit version for Mac
 
Is there going to be a 64 bit version for Mac? I’m still getting a warning when I launch the program

jtisdel October 11th, 2019 10:29 AM

Upgrading to the new MacOS will break AB as 32-bit support is dropped with this release. LFMF.

Caradryan October 14th, 2019 08:15 AM

Quote:

Originally Posted by jtisdel (Post 283086)
Upgrading to the new MacOS will break AB as 32-bit support is dropped with this release. LFMF.

So? Is there any hope to wait a 64-bit version of AB?
Thanks

Tekwych October 15th, 2019 10:17 AM

Just got this answer:
Quote:

Hello,

I am sorry for the inconvenience, but right now we do not have a 64-bit version of this released or being worked on at this time. Army Builder as a product has not had development on it in many years, and while we have had discussions regarding revisiting it for a 64-bit update in the past few weeks, the leadership has not yet come to a consensus on if or when this update will happen.

For now, I am sorry to say, that our users will need to either retain at least 1 device using a 32-bit OS, or use a virtual machine emulator to run this software.

--
Ryan Furnas
Lone Wolf Development Support

jtisdel October 15th, 2019 06:29 PM

Yep - I got the same answer. If they won’t support it, I wonder if they would make the source code available?

Tekwych October 16th, 2019 01:14 PM

The windows version is still functioning. It’s just the Nac side that is broken. I hope they fix it though as I am not switching

jtisdel October 17th, 2019 03:24 PM

I agree - I won’t buy Windows just for AB.

Caradryan October 21st, 2019 08:00 AM

Mmm... okay, I will definitely switch on Battlescribe.

jlong05 October 21st, 2019 11:39 AM

It's kind of sad that it has been commonly known for over a year that 32bit support would be going away and this was never placed as a priority for the business. They updated the iOS version to 64bit when iOS11 released and they were forced to, why did they ignore the desktop client?

Toblakai October 21st, 2019 01:00 PM

Quote:

Originally Posted by jlong05 (Post 283270)
It's kind of sad that it has been commonly known for over a year that 32bit support would be going away and this was never placed as a priority for the business. They updated the iOS version to 64bit when iOS11 released and they were forced to, why did they ignore the desktop client?

I imagine it is because of their current staffing reduction combined with an application that probably doesn't sell very well any more. If it took them 3 man months (~ $40k) to do, how long to recoup their costs?

jlong05 October 22nd, 2019 07:10 AM

Quote:

Originally Posted by Toblakai (Post 283271)
I imagine it is because of their current staffing reduction combined with an application that probably doesn't sell very well any more. If it took them 3 man months (~ $40k) to do, how long to recoup their costs?

Their current staffing doesn't explain ignoring it for a year+ prior to those staffing changes. Its just another example of how they have diversified themselves into irrelevancy because they now cannot keep up wit the demands of modern times on their software development.

Toblakai October 22nd, 2019 01:10 PM

Quote:

Originally Posted by jlong05 (Post 283278)
Their current staffing doesn't explain ignoring it for a year+ prior to those staffing changes. Its just another example of how they have diversified themselves into irrelevancy because they now cannot keep up wit the demands of modern times on their software development.

Their development has been underwater for the last two years.

I don't know, because I don't use it, but is AB worth the the investment at this point? How well does it sell? Assuming 40K to fix it, will they sell 1000 Mac copies (because it still runs fine on windows) to break even?

jlong05 October 22nd, 2019 06:55 PM

Quote:

Originally Posted by Toblakai (Post 283288)
Their development has been underwater for the last two years.

I don't know, because I don't use it, but is AB worth the the investment at this point? How well does it sell? Assuming 40K to fix it, will they sell 1000 Mac copies (because it still runs fine on windows) to break even?

So you are saying that the cost to recompile an app from 32bit to 64bit needs 1000 new sales to pay for that cost? As for AB, it was the core of Lonewolf sales and what paved the road for Herolab and others. No matter what you say to support them, it’s still crap that they knew for over a year this was coming and never bothered to address the situation. it’s just par for the course for Lonewolf. I have been around long enough I feel comfortable saying this is our norm. It sucks, but it is what it is. Unless we want to use other tools, we just have to accept our purchases have limited shelf life here. AB is dead, CV is dead, RW is Dead, and HLC is dead. It’s just a matter of time for HLO to fall by the wayside and LW move on to the next shiney they promote.

Toblakai October 23rd, 2019 07:37 AM

Quote:

Originally Posted by jlong05 (Post 283296)
So you are saying that the cost to recompile an app from 32bit to 64bit needs 1000 new sales to pay for that cost? As for AB, it was the core of Lonewolf sales and what paved the road for Herolab and others. No matter what you say to support them, it’s still crap that they knew for over a year this was coming and never bothered to address the situation. it’s just par for the course for Lonewolf. I have been around long enough I feel comfortable saying this is our norm. It sucks, but it is what it is. Unless we want to use other tools, we just have to accept our purchases have limited shelf life here. AB is dead, CV is dead, RW is Dead, and HLC is dead. It’s just a matter of time for HLO to fall by the wayside and LW move on to the next shiney they promote.

Technically, I said 1000 new MAC sales. This is from experience on 64 bit conversion which I have done now to two large c++ projects at two different companies. Plus the app still works perfectly fine on 90% of PC's out there, plus whatever percentage of mac users that won't/can't upgrade to the latest and not greatest (from what I have read) version of Mac OS.

Duggan October 23rd, 2019 08:40 AM

As a fellow developer, moving to 64 bit isn't always just a matter of recompiling. And, of course, they can't really afford to release even a recompiled project without extensive testing. They don't want the headline of the day to be "New version of Army Builder released. Melts user computers when Japanese language settings turned on. Lone Wolf possibly holding anti-Japanese sentiment?" :D

jtisdel October 23rd, 2019 06:37 PM

Okay - so their main competition is freeware. They need to distinguish themselves from that. One way is user service. Their Mac port has always been a “red headed step child” but with a year’s warning its just poor project management to not have it ready.

jlong05 October 23rd, 2019 08:45 PM

Quote:

Originally Posted by jtisdel (Post 283321)
Okay - so their main competition is freeware. They need to distinguish themselves from that. One way is user service. Their Mac port has always been a “red headed step child” but with a year’s warning its just poor project management to not have it ready.

And this is my point. I get it. Other maintainers continue to support and defend poor planning. I’m just tired of doing it and am calling it out now. Since the Realmworks fiasco, the constant excuse of developer this and developer that, I just can’t excuse poor planning with a year+ alert. If AB is dead and no longer being supported, then they should be saying that and not selling it with the expectation of continued functionality. Sucks if you’re a new Mac owner. I guess go buy an old Mac and run an old os that isn’t patched for security purposes now cause AB isn’t being update.

jtisdel March 29th, 2021 10:06 AM

Over a year has passed - any news on either releasing a 64-bit version or making the code open source?

Tekwych March 29th, 2021 12:22 PM

I have been told, by LWD, on several occasions that there is no plan to update AB. If I want to use it on my Mac I should use the windoze version and emulation software

I just stoped using AB. I miss it but I’m not using windows, even in emulation

Toblakai March 30th, 2021 08:17 AM

Quote:

Originally Posted by Tekwych (Post 294450)
I just stoped using AB. I miss it but I’m not using windows, even in emulation

This seems silly if you like AB.

jtisdel January 29th, 2022 05:23 AM

Just dropping in after almost a year to see if Lone Wolf has changed their minds. With the Macintosh platforms moving away from Intel processors, even running AB in parallels will not be an option. Sadly, it looks like the product is forgotten.

Farling February 6th, 2022 01:05 PM

Quote:

Originally Posted by jtisdel (Post 298138)
Just dropping in after almost a year to see if Lone Wolf has changed their minds. With the Macintosh platforms moving away from Intel processors, even running AB in parallels will not be an option. Sadly, it looks like the product is forgotten.

Their sales page at https://www.wolflair.com/army-builder/ specifically mentions that PowerPC processors are not supported for Macs. I don't know if that is the older or the newer processors, in relation to Intel processors.

Unfortunately that page hasn't been updated to highlight that it won't work on the latest OS versions.


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