HL for the iPad
I just saw the news letter, and at first I was stoked! Then I noticed you said that the first release would be Playable Character sheet for Pathfinder, with more capabiltiy following on later.
I was wondering, wouldn't a playable character sheet only version of Hero Lab be capable of running other game systems? I only ask because, in all honesty, I'd much rather be able to use my iPad to play all games via HL than have the ability to create characters and use the tactical console for one game... Keep up the good work though! |
There are a lot of variables involved here. One critical detail you may not realize is the implication of migrating the product from a desktop to the tablet platform. Because of dramatic differences in how the UI will be need to operate, we have to re-design significant chunks of the UI for the tablet. Each game system has its own UI behaviors scripted separately from other games, so each game system will require significant time to re-work its scripted UI.
Consequently, it's vastly better to do one game system completely before starting on any others. We'll be able to learn from it and refine the process at each evolutionary point in the game's development. This means we'll do a better and faster job on successive games, instead of having to go back and fixup all games every time we discover something that needs to be refined as we integrate new UI functionality. The bottom line is that, if we were to do just a playable character sheet of each game system first, it will take us significantly longer to get everything done and will assuredly result in a lower quality end product. I can wholly understand the interest in having us do it that way, but it's just not an optimal approach from the standpoint of either efficiency or quality. Hope this explanation makes sense. :) |
Personally I've very very disappointed that you guys decided to go with the iOS first instead of Android. I understand why you made that decision, but it doesn't change the fact that I will refuse to use Apple, and that I already own a few Android devices. I really REALLY hope that you guys decide after implementing the Pathfinder stuff on iOS, that you'll look at implementing it on Android before going to other game systems.
|
I'm thrilled you made the decision to start with iOS. Now I just have to wait for the MnM 3e system implementation.... May have to get the Pathfinder dataset so I can play with it before then.
|
And their was much rejoicing! Yea!!! :) :D :D
|
I love my Macpro, can't stand IPads, oh well. I'll just bite my tongue and wait till the Android tablets can use Herolab.
EK |
Quote:
|
Quote:
|
Quote:
|
Yeah for the tablet.
Yeah for iOS. I understand why Pathfinder is first. Will wait mostly patiently for Shadowrun. Come on Shadowrun. Shouldn't the AI's do the work for you? :) |
I am very happy to see progress for Hero Lab toward a tablet application. I also will have to wait until it makes it to an Android platform.
I was thinking, wouldn't it be easier to make a "tactical console app" for both platforms? I know I would buy that app in an instant. It is easy to transfer HL character files to any tablet ipad or android. Then work on full blown version of Hero Lab for the tablet market. |
I agree with Scargap. The only thing I really want for my Xoom is the Tactical Console. Preferably one that will load decent sized Shadowrun combats faster than the 20 minutes my dual core 4 GB Ram laptop takes.
|
Quote:
both my mac and pc load combats in a very short time. both of them have dial code and 4MB RAM. What else are you running when you're doing this?? |
Quote:
|
Quote:
To my knowledge, those are the two biggest factors when loading for use in the Tactical Console, but Colen is the expert on that. |
I think I'd rather see the move towards a web based UI for the character sheets and tactical console. That way you can run HL on a computer somewhere, and connect to it with various devices (from tablets, laptops, phones, etc). One HL installation could easily handle all the data for the whole party, PLUS NPC's, monsters, etc - while letting the lower powered portable devices stick to just displaying and handling UI.
|
Quote:
It would save me a whole lot of typing :) |
Quote:
|
Quote:
How many others here would prefer something like that? |
Quote:
|
Quote:
|
Quote:
It certainly would useful look at the character sheet as an option inside a combat app but i don't see any need to do any permanant adjustment to it. |
Quote:
|
What i am looking for is an intiative tracker program that i can import the data in from my HL characters. Something similiar to "combat assistant" for the android platform. I certainly wouldnt say no to more features such as viewable character sheets and the like.
I thought about trying to program it myself, but i havent programmed for 20 years. |
Quote:
|
Quote:
|
Quote:
|
Quote:
For example, I could have the sheet--optionally--use a timer to make AJAX calls and check for updates periodically. That would allow the sheet to stay in sync with in-play adjustments without doing a complete regenerate of the sheet. |
Quote:
|
Quote:
|
I too will be waiting for an Android version to come out even though I have an iPad aswell. I'm confused by the decision to launch on iOS as it's much more restrictive and Android allows for sales on many more manufacturers devices, hopefully the Android version isn't too far behind.
|
Quote:
If its iOS vs android, you have a point, but if its tablet discussion the reality is that as a developer myself, i target the iPad first. There are still a lot more iPad users out there vs android tablet users. I imagine that too will change over time, but that time isnt here yet. Personalyl, im probably not going to use it on either, but as a developer, i can fully understand their reasoning. |
Quote:
|
Quote:
|
Quote:
If you'll recall from our announcement, our strategy is to tackle this incrementally. The Android platform, with all its wide-ranging devices and specs, simply makes for a more complicated task. That's counter to our strategy, which makes the iPad a better platform for us to tackle first. |
Quote:
|
Quote:
|
Quote:
Windows 7 Pro x64 boots up, I launch HL... I load more than 5-6 NPCs into a profile to start the tactical console and we start chugging. I had to load a combat for a Shadowrun Missions game I was running on tuesday, when I loaded the 18th NPC in... the PC locked up... It could be the Shadowrun Ruleset for all I know. My 16 GB Quad Core system rocks this stuff... my Dual core 4GB 64-bit laptop dies. In this case literally... I've never had it overheat and shutdown due to temps before, but it did. |
Quote:
The Laptop that locks up is this one. http://www.amazon.com/gp/product/B00...wms_ohs_produc The only changes to the stock model I've made are to replace the HD with a 7200 rpm 750 GB one, and to install Windows 7 x64 Pro. The machine runs pretty good for its age... But HL causes it to struggle. |
Quote:
Please note that we leave for GenCon on Tuesday, so it's not likely we'll get much time to investigate this before we leave. Thanks in advance for your patience! Oh, please send the portfolios to rob at wolflair dot com and I'll make sure they get routed appropriately. |
All times are GMT -8. The time now is 10:41 PM. |
Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.