rob
February 14th, 2009, 04:53 AM
It's Alive!! Yes, the V3.1 release is finally available. This new update provides three major items:
1. Lots of new stuff for the Authoring Kit
2. Completed data files for Savage Worlds
3. Support for 4E
There are also an assortment of new features within V3.1 that you can take advantage of, plus a number of bug fixes. You'll find the details on these lesser items within the release notes that are in the "readme.txt" file installed with the product.
For those of you who have been waiting for the Savage Worlds files, thank you for your patience. These data files are looking really good based on our in-house testing. I'm sure there are issues that you'll uncover, though, so please post them on the newly created forum for Savage Worlds.
Our direct support for 4E is limited to all of the mechanics, with the Editor being a convenient tool for entering all the material. However, those of you who have a DDI subscription will be able to take advantage of something really slick that Colen put together. You'll be able to download the data off of DDI and migrate it into Hero Lab in automated fashion. I'll let Colen outline how all this works when he posts the details in a few hours, but it's truly painless! And the tool is released to the public domain, so users can adapt it if they want.
Lastly, this new release includes a host of new stuff that can be leveraged by data file authors. I'm in the process of getting it all documented, so stay tuned to the wiki. I'll be including a section on the wiki that details all the changes to the Kit, as well as another section that details all the refinements to the Skeleton data files. Look for all of this new material being fully documented this coming week.
I think that covers it. If you run into any problems with this release, please let us know and we'll do our best to get things fixed.
We'll be at a local Con this weekend, so our internet access will be limited, but we'll be plowing through questions here on the forum as best we can. I hope to have everything caught up on the forums by the end of Monday.
May the dice be with you...
1. Lots of new stuff for the Authoring Kit
2. Completed data files for Savage Worlds
3. Support for 4E
There are also an assortment of new features within V3.1 that you can take advantage of, plus a number of bug fixes. You'll find the details on these lesser items within the release notes that are in the "readme.txt" file installed with the product.
For those of you who have been waiting for the Savage Worlds files, thank you for your patience. These data files are looking really good based on our in-house testing. I'm sure there are issues that you'll uncover, though, so please post them on the newly created forum for Savage Worlds.
Our direct support for 4E is limited to all of the mechanics, with the Editor being a convenient tool for entering all the material. However, those of you who have a DDI subscription will be able to take advantage of something really slick that Colen put together. You'll be able to download the data off of DDI and migrate it into Hero Lab in automated fashion. I'll let Colen outline how all this works when he posts the details in a few hours, but it's truly painless! And the tool is released to the public domain, so users can adapt it if they want.
Lastly, this new release includes a host of new stuff that can be leveraged by data file authors. I'm in the process of getting it all documented, so stay tuned to the wiki. I'll be including a section on the wiki that details all the changes to the Kit, as well as another section that details all the refinements to the Skeleton data files. Look for all of this new material being fully documented this coming week.
I think that covers it. If you run into any problems with this release, please let us know and we'll do our best to get things fixed.
We'll be at a local Con this weekend, so our internet access will be limited, but we'll be plowing through questions here on the forum as best we can. I hope to have everything caught up on the forums by the end of Monday.
May the dice be with you...