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vardeman
June 19th, 2007, 08:21 PM
Trying to create a grey elf character and even though "Elven Weapon Proficiencies" shows up in the feat list, the weapons in her inventory show up as non-proficient. It seems to work ok with the standard elf race.

Colen
June 22nd, 2007, 10:42 PM
vardeman wrote:
>
>
> Trying to create a grey elf character and even though "Elven Weapon
> Proficiencies" shows up in the feat list, the weapons in her inventory
> show up as non-proficient. It seems to work ok with the standard elf race.


Thanks for this report - I've fixed this, so it'll be in the next release.


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/

RayPrancer
June 25th, 2007, 01:41 PM
I'm having simillar problems with a custom class (my version of the Totemist from Magic of Incarnum) and Simple Weapon Proficiency - although I think this has something more to it.

RayPrancer
June 25th, 2007, 03:06 PM
This is the error that makes me think it's my fault (I've been using the h prefix instead of cHelp on my helper objects):

Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'
- - -
Attempt to access non-live pick via script fails for pick 'hTotem'

It's a casting class with few spells, and I've currently got psionics set to "Specify Tag"

Edit: Nevermind, problem was not saving helper object after changing and having character using old version saved (when I deleted his levels in the class and saved an amended helper object things started working).

Colen
June 26th, 2007, 12:42 PM
RayPrancer wrote:
>
>
> This is the error that makes me think it's my fault (I've been using the
> h prefix instead of cHelp on my helper objects):
>
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
> - - -
> Attempt to access non-live pick via script fails for pick 'hTotem'
>
> It's a casting class with few spells, and I've currently got psionics
> set to "Specify Tag"


I'm not sure exactly what you're trying to do with the class. Your
initial email mentioned that you were trying to make it proficient with
certain weapons; have you selected those weapons / weapon groups
properly in the editor? You can find the controls on the Class Helper
tab, with the names "Class Weapons" (for individual weapons) and "Weapon
/ Armor Groups" for the group proficiencies.


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/

RayPrancer
June 26th, 2007, 12:57 PM
Colen, as far as I can tell, the problem was caused by having the Weapon Group selected and having weapons within that group selected seperatly (a custom weapon called "Behir Gorget Bite" which I'd set as a Simple Weapon and "All Simple Weapons" in the group Armor/Proficiency box). I then had to delete all references to the class in a saved porfolio before I got it working properly. - I'd think you'd be able to reproduce this using any simple weapon though (I'm running 1.1h)

Colen
June 27th, 2007, 03:01 PM
RayPrancer wrote:
>
>
> Colen, as far as I can tell, the problem was caused by having the Weapon
> Group selected and having weapons within that group selected seperatly
> (a custom weapon called "Behir Gorget Bite" which I'd set as a Simple
> Weapon and "All Simple Weapons" in the group Armor/Proficiency box). I
> then had to delete all references to the class in a saved porfolio
> before I got it working properly. - I'd think you'd be able to reproduce
> this using any simple weapon though (I'm running 1.1h)


I can't reproduce it on an example race I just tried. Please let us know
if you encounter this problem again, so we can look into it further.


Thanks!


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/