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Kyuhunter
November 24th, 2017, 06:46 AM
I am trying to make a custom race, from the DanD wiki. I am currently trying to make a racial special ability that adds a weapon. The damage die of the weapon increases every few levels from a d4 up to a d12.
I know that an eval script is probably the way to go, but i have no experience with those so far.

If someone could show me how it is done and explain me how it works it would be greatly appreciated. If there already is a guide somewhere it would be nice if you could link it for me.

Thanks in advance!
Kyuhunter

dungeonguru
November 25th, 2017, 04:59 PM
In this thread (http://forums.wolflair.com/showthread.php?t=59294) daplunk and shadowchemosh share some resources on how to get started in the editor and concepts that are needed to get you into scripting.

The ability as you describe it will definitely need some scripting to modify a natural attack field value (wDieSize to be exact) after you bootstrap it. Over at the github wiki (https://github.com/Sklore/HL_DD_5e_Colab/wiki) for the community are some coding examples. If you look for the article on Natural Attacks (https://github.com/Sklore/HL_DD_5e_Colab/wiki/Natural-Attacks), you can get a list of the fields that are involved.

Kyuhunter
November 27th, 2017, 06:20 AM
Thanks, figured it out with the help of the resources!