EightBitz
February 10th, 2017, 12:34 AM
I have had my head buried in my script since the import/export feature was introduced, and I've caught some of the discussion here, but not all of it, so I'm asking for a little slack if these answers have already been given.
What I have caught is that best practice is to develop your world as its own realm, and develop adventures/campaigns as separate realms, then you can create a third realm where you import both to combine them as needed.
So say I want to develop my world as system agnostic. This is the general history of it. This is the general timeline of it. These are the notable races and creatures within it, etc.
Then I want to export that and incorporate it into 5e adventures and Pathfinder adventures and Savage worlds adventures.
In other words, when importing and exporting, I want to mix and match game systems.
Question #1:, Is that possible? I'm pretty sure the answer is yes, because this is why import/export for 5e was delayed, right? Just asking to confirm, though.
Question #2: In converting from any one game type to any other, are there any caveats or gotchas?
Question #3: Is there any degradation in daisy-chaining imports/exports? Can I go back and forth and around the roundabout? Can I take a single realm from a generic system to Pathfinder to 5e to Savage Worlds, then back to 5e, then back to Pathfinder, then back to Savage Worlds and still be OK, or will there be a copy-of-a-copy-of-a-copy effect?
What I have caught is that best practice is to develop your world as its own realm, and develop adventures/campaigns as separate realms, then you can create a third realm where you import both to combine them as needed.
So say I want to develop my world as system agnostic. This is the general history of it. This is the general timeline of it. These are the notable races and creatures within it, etc.
Then I want to export that and incorporate it into 5e adventures and Pathfinder adventures and Savage worlds adventures.
In other words, when importing and exporting, I want to mix and match game systems.
Question #1:, Is that possible? I'm pretty sure the answer is yes, because this is why import/export for 5e was delayed, right? Just asking to confirm, though.
Question #2: In converting from any one game type to any other, are there any caveats or gotchas?
Question #3: Is there any degradation in daisy-chaining imports/exports? Can I go back and forth and around the roundabout? Can I take a single realm from a generic system to Pathfinder to 5e to Savage Worlds, then back to 5e, then back to Pathfinder, then back to Savage Worlds and still be OK, or will there be a copy-of-a-copy-of-a-copy effect?