While waiting for some email confirmations I thought I'd expand my understanding of the system, to see how well I'm adapting to this scripting language. I've come across a situation where I have traits that have different power levels the players can choose from.
For instance, the traits are rated at Minor, Major, and Special. Each has a different cost. My plan it to drop User.Major, User.Minor or User.Special tag groups on each ability. But there are a few of these that the player chooses a level to purchase the trait at.
Can I use a chooser to allow for the selection of a level, then apply the tag to the trait after its strapped onto the hero? Or would the answer be to create two separate traits, one for each power level?
Any advice here would be great!!
For instance, the traits are rated at Minor, Major, and Special. Each has a different cost. My plan it to drop User.Major, User.Minor or User.Special tag groups on each ability. But there are a few of these that the player chooses a level to purchase the trait at.
Can I use a chooser to allow for the selection of a level, then apply the tag to the trait after its strapped onto the hero? Or would the answer be to create two separate traits, one for each power level?
Any advice here would be great!!