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kriptoblight
January 11th, 2013, 07:54 PM
i have noticed that for adepts their ability such as increase <stat> has a nice toggle on/off value on the in play tab. for mages that cast a boat load of beneficial spells like improved reflexes and armor, it gets pretty tedious adding the adjustments for both initiative, then passes, then ballistic, then impact on the temporary adjustments tab (unless im missing something) is there an easier way?

kriptoblight
January 15th, 2013, 05:50 AM
i did notice some one created a stat-less shield that armor could be "casted" on. that is a decent fix. i really wish i was better at writing code so i could contribute lol.