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royalfa
February 14th, 2011, 10:33 PM
Hi there I have a lot of troubles trying to make my own saving throws for the game.

I create the thing_savingthrows, the component Save and the edithing.

At the end I can make it work...Have a lot of troubles with linkage (don't find how to do it with my own definition I use linkage "attribute" at the end)

But when I get around that;HL can't initialize the fields on each thing..the error say that is not defined but "YES IS DEFINED" when I look upon other archives I found that I miss this line
autocompset="No" in my new component Save.

But then HL say to me that the componentset do not exist!!!

Well I rewind all my work to the point I have non of this changes now have a new trouble that can't find....

I create a new tab_atributos and delete the tab_basic all was fine but in the thing_resource is a "panlelink="Basic" if I only change this to atributos he don't fine the link

Where I define this linkange??

Thaks

ShadowChemosh
February 15th, 2011, 06:02 AM
Hi there I have a lot of troubles trying to make my own saving throws for the game.
...
This sounds like your using the Authoring Kit (http://forums.wolflair.com/forumdisplay.php?f=58) actually and not the editor. My suggestion would be to post in the Authoring Kit (http://forums.wolflair.com/forumdisplay.php?f=58) forum so that some one from HL like Mathias can help you out.

royalfa
February 15th, 2011, 11:08 AM
Thanks Shadow

Well I try with the editor too but don't have a "defense" or "ST" by default.

I was thinking in make them as traits (as per "defense") but I think is short...