kunger00
June 25th, 2010, 11:21 AM
I'm trying to create a construct race for one of my players but it is toned down a bit from the TRUE constructs. As such, I can't just list as Construct type.
So, I thought the best way to do this is to make another Creature Type that was copied off of the Construct.
My first thought was to create a creature subtype that canceled out some of the construct traits, but I have no idea how to do that...
So I went with the new Type. In this case, a Clockwork Construct creature type.
Before I started tearing it apart and making it so that it doesn't work and trying to figure out what I did to mess it up, I have, at this point, simply copied Construct and renamed it. No other changes.
When creating the race, I have done nothing other than select "Clockwork Construct" from my creature type list.
When I test and make a test character, none of the construct stuff shows up (such as the immunities, etc). If I change the race to have Construct, it all shows up. Change it to Clockwork Construct and it all vanishes again.
I don't understand how something that is a copy except, a name change, isn't working.
Maybe someone who is better at this can explain why a renamed copy of Construct creature type isn't behaving as the original?
That or teach me how to create a sub type that deletes abilities from the parent creature type.
Thanks in advance!
So, I thought the best way to do this is to make another Creature Type that was copied off of the Construct.
My first thought was to create a creature subtype that canceled out some of the construct traits, but I have no idea how to do that...
So I went with the new Type. In this case, a Clockwork Construct creature type.
Before I started tearing it apart and making it so that it doesn't work and trying to figure out what I did to mess it up, I have, at this point, simply copied Construct and renamed it. No other changes.
When creating the race, I have done nothing other than select "Clockwork Construct" from my creature type list.
When I test and make a test character, none of the construct stuff shows up (such as the immunities, etc). If I change the race to have Construct, it all shows up. Change it to Clockwork Construct and it all vanishes again.
I don't understand how something that is a copy except, a name change, isn't working.
Maybe someone who is better at this can explain why a renamed copy of Construct creature type isn't behaving as the original?
That or teach me how to create a sub type that deletes abilities from the parent creature type.
Thanks in advance!